Processing. Problem with data processing.

Hello!
Guys, please help me!

I know, maybe it is not the best place for this, but I'm in desperation!

I have a problem with data processing in Processing and vibration feedback in my prototype.

From the beginning: I made a simple device using a Arduino UNO. I added bluetooth BLUEFRUIT EZ-LINK and a simple vibration motor, like the one on the bottom.

In Processing I wrote a simple program to control one object, and with one obstacle present. For example :We have two ellipses - one of them we have to move form one place to another without touching the other (the obstacle/s). If You make a mistake, you should feel vibrations.
And everything is OK if I have just one obstacle. When I am adding more objects/obstacles, vibration feedback is completely useless. It gets jammed, the response is delayed, pulse width modulation is nonexistent in this situation ( which I wanted to measure in three versions :confused: ).

If You have ANY IDEA how I can fix this, I will be really greatful.

Thanks!

P.S. I am a beginner in programming and Arduino, so I am pretty sure that there is better way to write this program.

For instance, program with I used, with a few objects:

import processing.serial.*;

Serial myPort;

int blueX = 1287;

int blueY = 655;

float blackX, blackY;

int AX, AY;

int BX, BY;

int CX, CY;

int DX, DY;

int EX, EY;

int FX, FY;

int GX, GY;

int HX, HY;

float blueSize = 30;

float blackSize = 40;

int ASize = 50;

int BSize = 30;

int CSize = 75;

int DSize = 75;

int ESize = 120;

int FSize = 75;

int GSize = 27;

int HSize = 75;

color bluecolor;

color blueActive;

color blackcolor;

color Acolor;

color Bcolor;

color Ccolor;

color Dcolor;

color Ecolor;

color Fcolor;

color Gcolor;

color Hcolor;

color colorActiveObstacle;

boolean Overblue = false;

boolean Overblack = false;

boolean OverA = false;

boolean OverB = false;

boolean OverC = false;

boolean OverD = false;

boolean OverE = false;

boolean OverF = false;

boolean OverG = false;

boolean OverH = false;

void setup()

{

String portName = Serial.list()[0];

myPort = new Serial(this, portName, 9600);

size(500, 500);

bluecolor = color(#0000FF);

blueActive = color(#CC00FF);

blackcolor = color(000000);

colorActiveObstacle = color(34);

Acolor = color(225);

Bcolor = color(225);

Ccolor = color(225);

Dcolor = color(225);

Ecolor = color(225);

Fcolor = color(225);

Gcolor = color(225);

Hcolor = color(225);

blackX = 20;

blackY = 20;

blueX = 450;

blueY = 450;

AX = 200;

AY = 40;

BX = 320;

BY = 60;

CX = 430;

CY = 150;

DX = 300;

DY = 80;

EX = 250;

EY = 180;

FX = 100;

FY = 100;

GX = 1240;

GY = 130;

HX = 300;

HY = 500;

}

void draw()

{

background(78);

if(mousePressed)

{

fill(blueActive);

blueX = mouseX;

blueY = mouseY;

// myPort.write('H');

} else {

fill(bluecolor);

myPort.write('L');

}

ellipse(blueX, blueY, blueSize, blueSize);

fill(blackcolor);

ellipse(blackX, blackY, blackSize, blackSize);

if(overA(AX,AY, ASize))

{

fill(Acolor);

//fill(colorActiveObstacle);

myPort.write('H');

} else {

fill(Acolor);

myPort.write('L');

}

ellipse(AX, AY, ASize, ASize);

if(overB(BX,BY, BSize))

{

fill(Bcolor);

//fill(colorActiveObstacle);

myPort.write('H');

} else {

myPort.write('L');

fill(Bcolor);

}

ellipse(BX, BY, BSize, BSize);

if(overC(CX,CY, CSize))

{

fill(Ccolor);

//fill(colorActiveObstacle);

myPort.write('H');

} else {

myPort.write('L');

fill(Ccolor);

}

ellipse(CX, CY, CSize, CSize);

if(overD(DX,DY, DSize))

{

fill(Dcolor);

//fill(colorActiveObstacle);

myPort.write('H');

} else {

myPort.write('L');

fill(Dcolor);

}

ellipse(DX, DY, DSize, DSize);

if(overE(EX,EY, ESize))

{

fill(Ecolor);

// fill(colorActiveObstacle);

myPort.write('H');

} else {

myPort.write('L');

fill(Ecolor);

}

ellipse(EX, EY, ESize, ESize);

if(overF(FX,FY, FSize))

{

fill(Fcolor);

//fill(colorActiveObstacle);

myPort.write('H');

} else {

myPort.write('L');

fill(Fcolor);

}

ellipse(FX, FY, FSize, FSize);

if(overG(GX,GY, GSize))

{

fill(Gcolor);

//fill(colorActiveObstacle);

myPort.write('H');

} else {

fill(Gcolor);

myPort.write('L');

fill(Gcolor);

}

ellipse(GX, GY, GSize, GSize);

if(overH(HX,HY, HSize))

{

fill(Gcolor);

myPort.write('H');

} else {

myPort.write('L');

fill(Hcolor);

}

ellipse(HX, HY, HSize, HSize);

}

boolean overA(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 60) {

return true;

} else {

return false;

}

}

boolean overB(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 50) {

return true;

} else {

return false;

}

}

boolean overC(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 73) {

return true;

} else {

return false;

}

}

boolean overD(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 73) {

return true;

} else {

return false;

}

}

boolean overE(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 95) {

return true;

} else {

return false;

}

}

boolean overF(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 73) {

return true;

} else {

return false;

}

}

boolean overG(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 50) {

return true;

} else {

return false;

}

}

boolean overH(int x, int y, int diameter) {

float disX = x - mouseX;

float disY = y - mouseY;

if (sqrt(sq(disX) + sq(disY)) < 73) {

return true;

} else {

return false;

}

}

moderator- removed double post content

I know, maybe it is not the best place for this

It isn't. If the Arduino is involved at all, Interfacing with software on the PC is better. If not, the Processing forum is.

I'm asking a moderator to move this.

Meanwhile, that code is NOT posted correctly. There are stickies at the top of this, and other forums, that describe how to post here. It is clear that you haven't read them. Do so now, and fix your post.

but I'm in desperation!

That's no excuse for the double post.