Progmem Uno

I am using a Uno for a little project, but i have run out of dynamic memory, i have tried moving my array using PROGMEM however it doesn't seem to have moved my array as it still says

Build options changed, rebuilding all

Sketch uses 6,466 bytes (20%) of program storage space. Maximum is 32,256 bytes.
Global variables use 2,745 bytes (134%) of dynamic memory, leaving -697 bytes for local variables. Maximum is 2,048 bytes.

i would be grateful if someone could tell me how to rework my sketch to make it fit on the Uno.

/*
NOTES

Speed control knob is A0
Intensity knob is A1
Switch is digital pin 2 via a 10k resistor



*/



#include <DmxMaster.h>
#include <avr/pgmspace.h>
#include <TimerOne.h>
#include <EEPROM.h>

//Count the colours out
#define colour_count_max 70000              //Set this to the max number of colours defined


int val1;
int val2;
int val3;
int val4;
int value1;
int value2;
int buttonstate = 0;
int in;
int dimmer;

int faderval;
float fadermap;
const int numReadings = 1000;    // Number of readings to take for speed
int readings[numReadings];      // the readings from the analog input
int index = 0;                  // the index of the current reading
int total = 0;                  // the running total
int average = 0;                // the average of speed readings
float delayspeed;               // Pre Final Speed
int masterval;                  // Read Intensity


const int buttonpin = 5;

volatile byte switch_colour = 1;

volatile int counter;

volatile int count;


volatile byte test = LOW;





const PROGMEM int myints[514] = {
  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
  51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
  135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170,
  171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206,
  207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242,
  243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240, 239, 238, 237, 236, 235, 234, 233,
  232, 231, 230, 229, 228, 227, 226, 225, 224, 223, 222, 221, 220, 219, 218, 217, 216, 215, 214, 213, 212, 211, 210, 209, 208, 207, 206, 205, 204, 203, 202, 201, 200, 199, 198, 197,
  196, 195, 194, 193, 192, 191, 190, 189, 188, 187, 186, 185, 184, 183, 182, 181, 180, 179, 178, 177, 176, 175, 174, 173, 172, 171, 170, 169, 168, 167, 166, 165, 164, 163, 162, 161,
  160, 159, 158, 157, 156, 155, 154, 153, 152, 151, 150, 149, 148, 147, 146, 145, 144, 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128, 127, 126, 125,
  124, 123, 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, 86, 85,
  84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37,
  36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
};






void setup()
{
  DmxMaster.usePin(3);
  //Assign initial values
  // Serial.begin(9600);
  //Get the led_delay speed

  Serial.begin(9600);
  DmxMaster.usePin(3);

  Timer1.attachInterrupt( timerIsr ); // attach the service routine here


  pinMode(buttonpin, INPUT);

  for (int thisReading = 0; thisReading < numReadings; thisReading++)
    readings[thisReading] = 0;
  digitalWrite(12, HIGH);

}

void loop()
{
  buttonstate = digitalRead(buttonpin);


  long time = analogRead(A0);




  if (buttonstate == HIGH) {

    total = total - readings[index];



    readings[index] = time;
    total = total + readings[index];
    index = index + 1;
    time = map (time, 0, 1023, 1, 6);
    if (index >= numReadings)  {
      index = 0;
      average = total / numReadings;

      time = average;
      delay (10);
    }


    Serial.println(time);

    if (time == 1) {
      val1 = 255;
      val2 = 0;
      val3 = 0;
      val4 = 0;
    }

    if (time == 2) {
      val1 = 0;
      val2 = 255;
      val3 = 0;
      val4 = 0;
    }

    if (time == 3) {
      val1 = 0;
      val2 = 0;
      val3 = 255;
      val4 = 0;
    }

    if (time == 4) {
      val1 = 255;
      val2 = 0;
      val3 = 255;
      val4 = 0;
    }

    if (time == 5) {
      val1 = 0;
      val2 = 255;
      val3 = 255;
      val4 = 0;
    }

    if (time == 6) {
      val1 = 0;
      val2 = 0;
      val3 = 0;
      val4 = 255;
    }



  }

  if (buttonstate == LOW) {

    long time = analogRead(A0);
    time = map (time, 0, 1023, 1000, 100000);
    Timer1.initialize(time);

    value1 = pgm_read_byte_near(&myints [count]);
    colourseq();

    Serial.print ("dimmer");
    Serial.println(count);
  }

  dimmer = analogRead(A1);
  dimmer = map(dimmer, 0, 1023, 0, 255);

  DmxMaster.write(1, val1);
  DmxMaster.write(2, val2);
  DmxMaster.write(3, val3);
  DmxMaster.write(4, val4);
  DmxMaster.write(5, 8);
  DmxMaster.write(6, 8);
  DmxMaster.write(7, 10);
  DmxMaster.write(8, dimmer);





}




void timerIsr()
{
  count++;

  if (count == 510) {
    count = 0;
    switch_colour++;
  }
}



void colourseq() {

  if (switch_colour == 1  ) {
    val1 = value1;
    val2 = 0;
    val3 = 0;
    val4 = 0;
  }

  if (switch_colour == 2) {
    val1 = 0;
    val2 = value1;
    val3 = 0;
    val4 = 0;
  }

  else if (switch_colour == 3) {
    val1 = 0;
    val2 = 0;
    val3 = value1;
    val4 = 0;

  }
  else if (switch_colour == 4) {

    val1 = value1;
    val2 = 0;
    val3 = value1;
    val4 = 0;

  }
  else if (switch_colour == 5) {

    val1 = 0;
    val2 = value1;
    val3 = value1;
    val4 = 0;

  }
  else if (switch_colour == 6) {

    val1 = value1;
    val2 = value1;
    val3 = 0;
    val4 = 0;

  }
  else if (switch_colour == 7) {

    val1 = 0;
    val2 = 0;
    val3 = 0;
    val4 = value1;

  }

  else if (switch_colour == 8) {
    switch_colour = 1;
  }
}

I didn't look too closely, but none of the values in "myints" seems to warrant 16 bits.

It's the 2000 bytes of readings[] that's blowing your memory budget. Can you use less, or use a smaller datatype like byte?

  for (int thisReading = 0; thisReading < numReadings; thisReading++)
    readings[thisReading] = 0;

They're already zero - why bother?

You really need to sort out your arithmetic - "total" is a 16 bit int, yet you're trying to sum 1000 (nearly 210) 10 bit values into it.

  dimmer = analogRead(A1);
  dimmer = map(dimmer, 0, 1023, 0, 255);

This is more normally written dimmer = analogRead(A1) / 4;

const PROGMEM int myints[514] = {

29 is 512, not 514.

Thanks all, i know i've got alot of tidying up to do, i thought the problem was in the size of my array table but as MorganS said it was in fact my 2000 bytes of readings[], i wouldn't have thought to look there. Think i need to have a read up on memory types........