Program stops when run using wifi server

Hi all, I am currently doing up a school project that requires wifi to control a robot.

The program will let the robot run forever:
When parallax ping senses > 25cm, it will move forward
Parallax ping <=25 &&>10, it will make a left turn
Parallax ping <=10, it will reverse.

The program is able to run without the wifi enhancement, when i input the wifi section, the wifi will disconnect and both motors will run forward indefinitely.

Can anyone help?

Thanks!

#define ENABLE1 A4
#define DIRB1 4
#define DIRA1 5
#define DIRB2 6
#define DIRA2 3
#include <SPI.h>
#include <WiFi.h>

const unsigned int BUZZER_PIN = 8;
const unsigned int PING_SENSOR_IO_PIN = 13;

char ssid[] = "iggylicious";      //  your network SSID (name) 
char pass[] = "ignatius496031";   // your network password
int keyIndex = 0;                 // your network key Index number (needed only for WEP)

int status = WL_IDLE_STATUS;
WiFiServer server(80);


void setup() {
  Serial.begin(9600);      // initialize serial communication
  
  pinMode(ENABLE1,OUTPUT);//Motor
  pinMode(DIRA1,OUTPUT);//Motor
  pinMode(DIRB1,OUTPUT);//Motor
  pinMode(DIRA2,OUTPUT);//Motor
  pinMode(DIRB2,OUTPUT);//Motor
  pinMode(A0, OUTPUT);      // set the LED pin mode
  pinMode(A1, OUTPUT);      // set the LED pin mode
  pinMode(A2, OUTPUT);      // set the LED pin mode
  pinMode(A3, OUTPUT);      // set the LED pin mode
  digitalWrite(A0, LOW);      // set the LED on
  digitalWrite(A1, LOW);      // set the LED on
  digitalWrite(A2, LOW);      // set the LED on
  digitalWrite(A3, LOW);      // set the LED on

  pinMode(BUZZER_PIN, OUTPUT);
  digitalWrite(ENABLE1,HIGH);
  
  // check for the presence of the shield:
  if (WiFi.status() == WL_NO_SHIELD) {
    Serial.println("WiFi shield not present"); 
    while(true);        // don't continue
  } 

  // attempt to connect to Wifi network:
  while ( status != WL_CONNECTED) { 
    Serial.print("Attempting to connect to Network named: ");
    Serial.println(ssid);                   // print the network name (SSID);

    // Connect to WPA/WPA2 network. Change this line if using open or WEP network:    
    status = WiFi.begin(ssid, pass);
    // wait 10 seconds for connection:
    delay(10000);
  } 
  server.begin();                           // start the web server on port 80
  printWifiStatus();                        // you're connected now, so print out the status

 digitalWrite(A0, LOW); 
          digitalWrite(A1, LOW);
          digitalWrite(A2, LOW);      // set the LED on
          digitalWrite(A3, LOW);

}


void loop() {
  
  WiFiClient client = server.available();   // listen for incoming clients

  if (client) {
    // if you get a client,
    Serial.println("new client");           // print a message out the serial port
    String currentLine = "";                // make a String to hold incoming data from the client
    while (client.connected()) {            // loop while the client's connected
      if (client.available()) {             // if there's bytes to read from the client,
        char c = client.read();             // read a byte, then
        Serial.write(c);                    // print it out the serial monitor
        if (c == '\n') {                    // if the byte is a newline character

          // if the current line is blank, you got two newline characters in a row.
          // that's the end of the client HTTP request, so send a response:
          if (currentLine.length() == 0) {
          
            // HTTP headers always start with a response code (e.g. HTTP/1.1 200 OK)
            // and a content-type so the client knows what's coming, then a blank line:    
            client.println("HTTP/1.1 200 OK");
            client.println("Content-type:text/html");
            client.println();

            // the content of the HTTP response follows the header:
            client.print("Click <a href=\"/H\">here</a> to go run enhancement
");
            // The HTTP response ends with another blank line:
            client.println();
            // break out of the while loop:
            break;         
          } 
          else {      // if you got a newline, then clear currentLine:
            currentLine = "";
          }
        }     
        else if (c != '\r') {    // if you got anything else but a carriage return character,
          currentLine += c;      // add it to the end of the currentLine
        }
        
        // Check to see if the client request was "GET /H" or "GET /L":
        
        if (currentLine.endsWith("GET /H")) {
          pinMode(PING_SENSOR_IO_PIN, OUTPUT);
          digitalWrite(PING_SENSOR_IO_PIN, LOW);
          delayMicroseconds(2);
          digitalWrite(PING_SENSOR_IO_PIN, HIGH);
          delayMicroseconds(5);
          digitalWrite(PING_SENSOR_IO_PIN, LOW);
          pinMode(PING_SENSOR_IO_PIN, INPUT);
          const unsigned long duration = pulseIn(PING_SENSOR_IO_PIN, HIGH);
          const unsigned threshold = (microseconds_to_cm(duration));
  
        if (duration == 0) {
          digitalWrite(A0,LOW);
          digitalWrite(A1,LOW);
          digitalWrite(A2,LOW);
          digitalWrite(A3,LOW);
          digitalWrite(DIRA1,HIGH);
          digitalWrite(DIRA2,HIGH);
          digitalWrite(DIRB1,LOW);
          digitalWrite(DIRB2,LOW);
    
        } 
  
        else if(threshold > 25){
          digitalWrite(DIRA1,HIGH);
          digitalWrite(DIRA2,HIGH);
          digitalWrite(DIRB1,LOW);
          digitalWrite(DIRB2,LOW);
          blink1();
          //sonar1();
        }//go forward if more than 25cm dist
        
        else if (threshold <= 25 && threshold > 10){
          digitalWrite(DIRA1,HIGH);
          digitalWrite(DIRB2,HIGH);
          digitalWrite(A3, HIGH);
          digitalWrite(A1,LOW);
          digitalWrite(A2,LOW);
          digitalWrite(A0,LOW);
          digitalWrite(DIRB1,LOW);
          digitalWrite(DIRA2,LOW);
          blink2();
          //sonar2();
        }//Between 25cm and 10cm, turn left
        
        else if (threshold <= 10){
          digitalWrite(DIRB1,HIGH);
          digitalWrite(DIRB2,HIGH);
          digitalWrite(DIRA1,LOW);
          digitalWrite(DIRA2,LOW);
          digitalWrite(A3, HIGH);
          digitalWrite(A1,LOW);
          digitalWrite(A2,LOW);
          digitalWrite(A0,LOW);
          //sonar3();
        }//Less than 10cm reverse
  
  delay(100);
        }
      }
    }
    // close the connection:
    client.stop();
    Serial.println("client disonnected");

    }
  }
      unsigned long microseconds_to_cm(const unsigned long microseconds) {
    return microseconds / 29 / 2;
    }


void printWifiStatus() {
  // print the SSID of the network you're attached to:
  Serial.print("SSID: ");
  Serial.println(WiFi.SSID());

  // print your WiFi shield's IP address:
  IPAddress ip = WiFi.localIP();
  Serial.print("IP Address: ");
  Serial.println(ip);

  // print the received signal strength:
  long rssi = WiFi.RSSI();
  Serial.print("signal strength (RSSI):");
  Serial.print(rssi);
  Serial.println(" dBm");
  // print where to go in a browser:
  Serial.print("To see this page in action, open a browser to http://");
  Serial.println(ip);
}

void blink1() {
    digitalWrite(A0,LOW);
    digitalWrite(A1,LOW);
    digitalWrite(A2,LOW);
    digitalWrite(A3,LOW);
    digitalWrite(A1, HIGH);
    delay(200);
    digitalWrite(A1, LOW);
    delay(200);
}
void blink2() {
    digitalWrite(A0,LOW);
    digitalWrite(A1,LOW);
    digitalWrite(A2,LOW);
    digitalWrite(A3,LOW);
    digitalWrite(A2, HIGH);
    delay(50);
    digitalWrite(A2, LOW);
    delay(50);
}
void sonar1() {
  // play a note on pin 8 for 200 ms:
  tone(8, 1047, 200);
  delay(400);
}
void sonar2() {
  // play a note on pin 8 for 200 ms:
  tone(8, 1047, 200);
  delay(200);
}
void sonar3() {
  // play a note on pin 8 for 200 ms:
  tone(8, 1047, 200);
  delay(50);
}

All your code to do with pinging is only going to execute while the client connection is in the right state. Is that what you intended? It seems like a strange approach to me - better IMO to have the two tasks continue independently so that the vehicle continues to respond to the environment regardless of what's happening on the network.