Graynomad:
Thanks Michael, good hysterical data there, must have interesting to have been in on that lot.
Yes, it was an interesting group of characters. I was on the committee for 10 1/2 years, first representing Data General, and then Open Software Foundation (and at OSF, my alternate for the meeting had been the Pr1me guy before we had both moved on from our respective companies). These meetings lasted a week (Monday through Friday morning), and invariably you are with the people all day, and at times tempers will flare.
We often met in hotel conference rooms, and one time there was one of these seminars of 'How to deal with difficult people' was in the adjacent room. We thought about putting up a sign on our door saying the meeting was 'How to be a difficult person', since we had several people that could teach master level classes in that regard.
We often ate at mall food courts for lunch, and we came to the conclusion that just like we were standardizing the C language, there must be an ANSI standard committee for mall design, since after awhile, they all looked the same.
I do recall going home once and watching CSPAN (USA cable/sat. channel that focuses on government meetings) and was amused to watch the real pros use Roberts Rules of Order effectively. We were rather amateurs.
Graynomad:
I guess from what you say I was in fact on a Burroughs, I did so many ports in those days I lost track. My job was to fly in to a city with a tape under my arm and spend as long as required (or two days which every came first :)) getting the product working on the client's machine. I'd be placed in a cubical with a terminal, a pile of users manuals and the phone # of a sys admin person who could load my tape.
I'd be using a machine, user interface and tool chain I'd never seen before, half the time didn't know where to make coffee or even have a crap.
Not my favourite job but I sure learned a lot and learned it quick.
I've known consultants like that, and you have to be fairly adaptable. When I first started working at Data General, it was a cube farm, and figured we really should have a cube with a pile of cheese in it, since I felt like a rat in a psych maze.
Graynomad:
Also interesting you mention Pr1me, I worked for their R&D section (comms) in Canberra up until the time they closed it down in Aus and moved it all back to the US. 60-odd engineers on the job market over night. Luckily I'd been head-hunted the week before 
I don't remember the pointer setup with Pr1me, but I normally worked well below that level, yes below that level, on the 290x bit slice processor with a custom (64-bit IIRC) instruction set that worked directly with ALUs and hardware registers.
Pr1me was eventually bought by corporate raiders I think and stripped of it's assets, this was during the 80s when the Wall St arseholes made money from destroying things (and people), I doubt that's changed much but it was rampant in the 80s. Greed is good eh?
After I left, DG got bought by EMC for its disk unit, and they eventually closed the computer side of the business. However, from a compiler point of view, the DG hardware was a mess (particularly the C compiler that I wrote, since that machine was C hostile).
DG, Pr1me, Univac, Burroughs, DEC-10's, Cray-1, CDC, etc. all were word oriented machines with byte addressing added in as an after thought. C was designed on a machine (initially PDP-7, and then PDP-11) where all addresses were uniform byte addresses. C programmers tend to be rather lax about passing pointers around and converting to integral types, assuming that all pointers smell the same, though C++ now is a lot stricter than C as it was used in the 1980's was.