PS2 controller e stepper motor problema delay

Alla fine vi posto la mia soluzione funzionante:

void loop() {
  if (error == 1) { // skip loop if no controller is found, may test adding config_gamepad(pins)
    ps2x.config_gamepad(PS2_CLK, PS2_CMD, PS2_SEL, PS2_DAT, false, false);
    return;
  }
  ps2x.read_gamepad(false, vibrate); //read controller, don't record arrow pressures, and set large motor to spin at 'vibrate' speed
  stickX = ps2x.Analog(PSS_LY);  // set the analog value of the right stick X-Axis equal (0-255)
  stickY = ps2x.Analog(PSS_LX);  // set the analog value of the right stick X-Axis equal (0-255)
  // MUOVO X-AXIS //
  int mapX = stickX;  // set the desired stepper position equal to the X-Axis value (0-255)
  if (mapX > 123) { // if the X-Axis stick position is positive
    motoreX.setSpeed(200);
    motoreX.setAcceleration(1);
    motoreX.run();
  } else if (mapX < 123) { // if the X-Axis stick position is negative
    motoreX.setSpeed(-200);
    motoreX.setAcceleration(1);
    motoreX.run();
  } else {
    motoreX.stop();
  }

  // MUOVO Y-AXIS //
  int mapY = stickY;  // set the desired stepper position equal to the Y-Axis value (0-255)
  if (mapY > 123) { // if the Y-Axis stick position is positive
    motoreY.setSpeed(200);
    motoreY.setAcceleration(1);
    motoreY.run();
  } else if (mapY < 123) { // if the Y-Axis stick position is negative
    motoreY.setSpeed(-200);
    motoreY.setAcceleration(1);
    motoreY.run();
  } else {
    motoreY.stop();
  }
}