Hello all, I'm new to Arduino and don't have a lot of programming experience from before, so this is probably a simple one, but here goes:
I want a push button to go through 3 phases doing 3 different things. When it's first pressed it would make a LED fade from 0 to 85, then from 85 to 170 and lastly 170 to 255.
What I got so far (bits and pieces from here and there and my own code) is:
// this constant won't change:
const int buttonPin = 2; // the pin that the pushbutton is attached to
const int ledPin = 9; // the pin that the LED is attached to
const int fadeAmount = 1; // how many points to fade the LED by
// Variables will change:
int buttonPushCounter = 0; // counter for the number of button presses
int buttonState = 0; // current state of the button
int lastButtonState = 0; // previous state of the button
int brightness = 0; // how bright the LED is
void setup() {
// initialize the button pin as a input:
pinMode(buttonPin, INPUT);
// initialize the LED as an output:
pinMode(ledPin, OUTPUT);
// initialize serial communication:
Serial.begin(9600);
}
void loop() {
// read the pushbutton input pin:
buttonState = digitalRead(buttonPin);
// compare the buttonState to its previous state
if (buttonState != lastButtonState) {
// if the state has changed
if (buttonState == HIGH) {
//if the counter is 0, increment and fade to 85
if (buttonPushCounter == 0) {
buttonPushCounter++;
while (brightness < 85) {
analogWrite(ledPin, brightness);
brightness = brightness + fadeAmount;
Serial.println("Brightness: ");
Serial.println(brightness);
}
Serial.println("on");
Serial.print("number of button pushes: ");
Serial.println(buttonPushCounter);
}
//if the counter is 1, increment and fade to 170
if (buttonPushCounter == 1) {
buttonPushCounter++;
while (brightness < 170) {
analogWrite(ledPin, brightness);
brightness = brightness + fadeAmount;
Serial.println("Brightness: ");
Serial.println(brightness);
}
}
else {
// if the current state is LOW then the button
// wend from on to off:
Serial.println("off");
}
}
// save the current state as the last state,
//for next time through the loop
lastButtonState = buttonState;
}
Now the problem is that of course the if (buttonPushCounter == 1) { becomes useless since it's being set to 1 in the if (buttonPushCounter == 0)-statement. I can't get my head around how to do this so, anyone got any ideas?