if i understand correctly, Random() is not really random at all but rather an algorithum for creating values that cover a given spectrum, which is the same row of values every time. This is ok for my purposes, but I would like to avoid two instances of Random() mirroring the output (at least at the same time). For example, I have two LED candles in which I am using Random() to create the flicker effect, it is ok if the flicker pattern is the same but it should be offset so that they do not flicker the same at the same time. I did this with a delay() between candles and that is ok for two or three instances, but if I add more candles, the delay from the first until the last candle starts is too noticable. My Question: Is there a way to tell Random() to start at different places in the algorithum process?
to do something like (pseudocode):
Candle 1 flickers at random Candle 2 flickers at random +50 Candle 3 flickers at random +100
Ok thanks alot for any advice,