Randomized Increasing/Decreasing Light Sequence

First mistake:

void setup() {
  // put your setup code here, to run once:
...
boolean stateledBot=false;
boolean stateledBMid=false;
boolean stateledTMid=false;
boolean stateledTop=false;

}

When you put the name of a type, such as boolean or int, before an assignment, you are actually creating new variables, not referring to the ones you previously declared. These new variables only exist until the next } and are then destroyed. So if you want to update an existing variable, don't put a type in front of it.

Another example:

if (stateledBot==true and stateledBMid==false){
  int r=random(1,10);
}