RC Receiver into Arduino as PC Controller (UnoJoy)

My plan is to take my RC car transmitter & receiver connect the receiver to my arduino and convert the raw data over PWM for two channels into a usable joystick I can use on my PC to play VRC Pro (Virtual RC Pro).

However I’m currently trying to troubleshoot why my arduino is jumping around when it is set as a Joystick using UnoJoy. My current code is this.

#include "UnoJoy.h"

const int numReadings = 16;

int ch1index = 0;
int ch2index = 0;
int ch1t = 0; //Channel 1 Total
int ch2t = 0; //Channel 2 Total
int ch1a = 0; //Channel 1 Average
int ch2a = 0; //Channel 2 Average
int ch1raw[numReadings]; //Raw Ch1 Data
int ch2raw[numReadings]; //Raw Ch2 Data
int ch1 = 0; //Final Ammount /255
int ch2 = 0; //Same for Ch2

void setup(){
  setupPins();
  setupUnoJoy();
  for (int ch1read = 0; ch1read < numReadings; ch1read++)
    ch1raw[ch1read] = 0;
  for (int ch2read = 0; ch2read < numReadings; ch2read++)
    ch2raw[ch2read] = 0;
}

void loop(){
  // Always be getting fresh data
  dataForController_t controllerData = getControllerData();
  setControllerData(controllerData);
  ch1t= ch1t - ch1raw[ch1index];
  ch2t= ch2t - ch2raw[ch2index];
  ch1raw[ch1index] = ch1;
  ch2raw[ch2index] = ch2;
  ch1 = pulseIn(2, HIGH, 20000);
  ch2 = pulseIn(3, HIGH, 20000);
  ch1 = map(ch1, 965, 1965, 0, 255);
  ch2 = map(ch2, 960, 1955, 0, 255);
  
  //Adding the total.
  ch1t= ch1t + ch1raw[ch1index];
  ch2t= ch2t + ch2raw[ch2index];
  
  //Indexing + 1
  ch1index = ch1index + 1;
  ch2index = ch2index + 1;
  
  if (ch1index >= numReadings)
    ch1index =0;
  if (ch2index >= numReadings)
    ch2index =0;
    
  ch1a = ch1t / numReadings;
  ch2a = ch2t / numReadings;
  

  
  //Serial.print("Channel 1:");
  //Serial.println(ch1a);
  
  //Serial.print("Channel 2:");
  Serial.println(ch2a);
  
  //delay(10);
  
}

void setupPins(void){
  // Set all the digital pins as inputs
  // with the pull-up enabled, except for the 
  // two serial line pins
 pinMode(2, INPUT);
 pinMode(3, INPUT);
}

dataForController_t getControllerData(void){
  
  // Set up a place for our controller data
  //  Use the getBlankDataForController() function, since
  //  just declaring a fresh dataForController_t tends
  //  to get you one filled with junk from other, random
  //  values that were in those memory locations before
  dataForController_t controllerData = getBlankDataForController();
  // Since our buttons are all held high and
  //  pulled low when pressed, we use the "!"
  //  operator to invert the readings from the pins
  
  // Set the analog sticks
  //  Since analogRead(pin) returns a 10 bit value,
  //  we need to perform a bit shift operation to
  //  lose the 2 least significant bits and get an
  //  8 bit number that we can use  
  controllerData.leftStickX = ch1a;
  //controllerData.leftStickY = analogRead(A1) >> 2;
  controllerData.rightStickX = ch2a;
  //controllerData.rightStickY = analogRead(A3) >> 2;
  // And return the data!
  return controllerData;
}

Using the serial print I’m watching the data that I’m sending to the controllerData. Which I’ve gotten it to be stable and not jump around. However once I change the unit into DFU and update the firmware to turn it into a Joystick. It reads very unstable on windows. Hovering back and forth between 130 and 138 for channel 1. I suspect the problem might not be with my code but UnoJoy. However I don’t know much about coding and could use some assistance. As this is one of my first projects that I’ve been wanting to do.

Regardless of what I've tried nothing seems to make it improve. Some guidance would greatly be appreciated.

Hello, did you make it? Im trying to do the same... "trying"