Re: Faking SPI with Attiny85

Bit of Googling gave:

http://playground.arduino.cc/Code/USIi2c

http://quinndunki.com/blondihacks/?p=840

Delta_G:
Yeah I saw those two. The first one is i2c which seems to be a little more straightforward on the tiny.

Oops, sorry. I followed a Google search of SPI though. :slight_smile:

The SPI library is pretty small anyway, so adapting it for the Tiny shouldn't be too bad.

Try this
http://www.forkrobotics.com/2012/05/relay-control-over-i2c/

This might help with the registers:

https://github.com/kehribar/Little-Wire/blob/master/arduino/LittleWire/LittleWire.cpp

I have written a drop in replacement library for SPI. I have both a USI Master version and a bitbanged software Master version. If you would like I can upload them.

I'd like one, because I've just been working on one myself. :slight_smile:

This is what I just developed:

// Written by Nick Gammon
// March 2013

// ATMEL ATTINY45 / ARDUINO pin mappings
//
//                         +-\/-+
// RESET  Ain0 (D 5) PB5  1|    |8  Vcc
// CLK1   Ain3 (D 3) PB3  2|    |7  PB2 (D 2) Ain1  SCK  / USCK / SCL
// CLK0   Ain2 (D 4) PB4  3|    |6  PB1 (D 1) pwm1  MISO / DO
//                   GND  4|    |5  PB0 (D 0) pwm0  MOSI / DI / SDA
//                         +----+

namespace tinySPI 
  {

  const byte DI   = 0;  // D0, pin 5  Data In
  const byte DO   = 1;  // D1, pin 6  Data Out (this is *not* MOSI)
  const byte USCK = 2;  // D2, pin 7  Universal Serial Interface clock
  const byte SS   = 3;  // D3, pin 2  Slave Select
  
  void begin ()
    {
    digitalWrite (SS, HIGH);  // ensure SS stays high until needed
    pinMode (USCK, OUTPUT);
    pinMode (DO,   OUTPUT);
    pinMode (SS,   OUTPUT);
    USICR = _BV (USIWM0);  // 3-wire mode
    }  // end of tinySPI_begin
    
  // What is happening here is that the loop executes 16 times.
  // This is because the 4-bit counter in USISR is initially zero, and then
  // toggles 16 times until it overflows, thus counting out 8 bits (16 toggles).
  // The data is valid on the clock leading edge (equivalent to CPHA == 0).
  
  byte transfer (const byte b)
    {
    USIDR = b;  // byte to output
    USISR = _BV (USIOIF);  // clear Counter Overflow Interrupt Flag, set count to zero 
    do
      {
      USICR = _BV (USIWM0)   // 3-wire mode
            | _BV (USICS1) | _BV (USICLK)  // Software clock strobe
            | _BV (USITC);   // Toggle Clock Port Pin
      } while ((USISR & _BV (USIOIF)) == 0);  // until Counter Overflow Interrupt Flag set
      
    return USIDR;  // return read data
    }    // end of tinySPI_transfer

  };  // end of namespace tinySPI

What this does is provide the functionality of SPI.begin and SPI.transfer for the Attiny45/85.

Example code using the above:

void setup (void)
  {
  tinySPI::begin ();
  }  // end of setup

void loop (void)
  {
  char c;
  
  // enable Slave Select
  digitalWrite (tinySPI::SS, LOW); 
  
  // send test string
  for (const char * p = "Hello, world!" ; c = *p; p++)
    tinySPI::transfer (c);

   // disable Slave Select
   digitalWrite (tinySPI::SS, HIGH);

   delay (100); 
  }  // end of loop

Logic analyzer output:

As you can see, it outputs a byte in about 8.9 uS, with a SPI clock speed of around 1 MHz. This doesn't handle incoming interrupts or slave mode, however it should be a good start for talking to shift registers. :slight_smile:

If you make a class, then you have to have an instance of the class. Whilst this is reasonable for (say) Serial where you might have multiple serial ports, for SPI on an 8-pin chip that is overkill.

The namespace is just a way of having the internal names (eg. begin, transfer, DI, DO) "protected" by being in their own namespace, and avoids clumsy naming like:

tinySPI_begin, tinySPI_transfer

You can "use" the namespace and thus avoid qualifying everything in it, like this:

using namespace tinySPI;

void setup (void)
  {
  begin ();
  }  // end of setup

void loop (void)
  {
  char c;
  
  // enable Slave Select
  digitalWrite(SS, LOW); 
  
  // send test string
  for (const char * p = "Hello, world!" ; c = *p; p++)
    transfer (c);

   // disable Slave Select
   digitalWrite(SS, HIGH);

   delay (100); 
  }  // end of loop

I followed their first example, and am not sure why they did that except for timing reasons.

Put it like this, the second writes aren't doing much except buying time, as far as I can see. Whereas the looping example buys time by the time taken to test for the end condition.

That would be useful to have. It seems to me that the author of the standard library didn't consider that there would ever be a need to use a different SPI implementation - he/she seems to have gone out of their way to ensure that the global SPI object couldn't ever be augmented or replaced, and of course all libraries using SPI have a hard-coded dependency on the global SPI variable. It's a right old mess.

The lines of code for USI aren't buying time so much as they are performing a function. To do SPI with the USI module you have to generate the clock cycles manually by writing to the config register - not only that but you have to manually do every edge, so for an 8bit transfer you have to perform 16 writes to the config register.
If you just put 16 instructions in a line, you can get a clock rate of Fcpu/2, if you use a loop, that drops to Fcpu/6.
You will have to edit USI.h to provide the correct Arduino pin numbers corresponding to the USI pin locations. There are three #defines at the top of the .h file which set this.

[USI library attached]

For the software library, you can use any of the 4 SPI modes, and have a choice over data order. Due to the way it is generated, the fastest speed I could get was 1/16th of the clock frequency.
With the software library you have to specify which pins to use for SPI in the begin call:
begin(byte SCK_, byte MOSI_, byte MISO_, byte SS_)
There is also a function which allows you to set the state of the SS pin:
void writeSS(boolean state);

[TinySoftwareSPI attached]

TinySoftwareSPI.cpp (5.08 KB)

TinySoftwareSPI.h (1.99 KB)

USI.h (2.13 KB)

USI.cpp (532 Bytes)

Delta_G:
From the second example on the datasheet, the one that just toggles r16 and r17, I had the impression that for every write to USICLK I would need a second write to USITC to toggle the pin back and complete one cycle.

From the Datasheet:

SPITransfer_Fast:

out USIDR,r16
    ldi r16,(1<<USIWM0)|(0<<USICS0)|(1<<USITC)
    ldi r17,(1<<USIWM0)|(0<<USICS0)|(1<<USITC)|(1<<USICLK)
    out USICR,r16 ; MSB
    out USICR,r17
...
    out USICR,r16 ; LSB
    out USICR,r17
    in r16,USIDR
ret

You are right, I've looked at it again. You need 16 instructions because you need 16 clock strobes (8 on and 8 off). Thus every second one writes the USICLK bit. That shifts the data register along one, which you only need to do 8 times. So you need 16 clock pulses and 8 shifts.

     out USICR,r16 ; <------ clock toggle
     out USICR,r17 ; <------ clock toggle and shift left a bit

I did a new version of the code on the previous page, which uses the "unwound loop" method:

// Written by Nick Gammon
// March 2013

// ATMEL ATTINY45 / ARDUINO
//
//                         +-\/-+
// RESET  Ain0 (D 5) PB5  1|    |8  Vcc
// CLK1   Ain3 (D 3) PB3  2|    |7  PB2 (D 2) Ain1  SCK  / USCK / SCL
// CLK0   Ain2 (D 4) PB4  3|    |6  PB1 (D 1) pwm1  MISO / DO
//                   GND  4|    |5  PB0 (D 0) pwm0  MOSI / DI / SDA
//                         +----+

namespace tinySPI 
  {
  const byte DI   = 0;  // D0, pin 5  Data In
  const byte DO   = 1;  // D1, pin 6  Data Out (this is *not* MOSI)
  const byte USCK = 2;  // D2, pin 7  Universal Serial Interface clock
  const byte SS   = 3;  // D3, pin 2  Slave Select
  
  void begin ()
    {
    digitalWrite (SS, HIGH);  // ensure SS stays high until needed
    pinMode (USCK, OUTPUT);
    pinMode (DO,   OUTPUT);
    pinMode (SS,   OUTPUT);
    USICR = _BV (USIWM0);  // 3-wire mode
    }  // end of tinySPI_begin
    
  // Clock out 8 bits. We write to USICR 16 times, because we need 16
  // toggles of the clock (on/off/on/off etc.) but only 8 shifts.
  // Thus first we clock, then we clock-and-shift.
  // The data is valid on the clock leading edge (equivalent to CPHA == 0).

  const byte toggleClock         = _BV (USIWM0) | _BV (USICS1) | _BV (USITC);
  const byte toggleClockAndShift = _BV (USIWM0) | _BV (USICS1) | _BV (USITC) | _BV (USICLK);
  
  byte transfer (const byte b)
    {
    USIDR = b;  // byte to output

    USICR = toggleClock;          // MSB
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;          // LSB
    USICR = toggleClockAndShift;
      
    return USIDR;  // return read data
    }    // end of tinySPI_transfer

  };  // end of namespace tinySPI

That gets the clock speed up to 4 MHz, and the time to send one byte to just over 2 uS.

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