I'm working on a gaming project where I need to store a ton of bitmaps in binary form to Progmem but Progmem is on short supply so I want to know if I can make a Sprite sheet that has all my bitmaps in monochrome binary to my SD card then read them and display them when I call them like I would if they were in Progmem.
So to store on Progmem
const byte green_square[] Progmem = {16,16, B00000000,B10010010,etc
Display.drawbitmap(16,16,70,70, green square,green)
So I want the arduino to read the sd card for the bitmaps and display them using the drawBitMap function
Or could I use the #include to include the Sprite sheet from SD