resume here after a break? #library

found this library online. But how can I add to a resume here after a break?

#pragma once

#ifndef COUNTIMER_H
#define COUNTIMER_H

#if defined(ARDUINO) && ARDUINO >= 100
#include <Arduino.h>
#else
#include <WProgram.h>
#endif

#define COUNTIMER_MAX_HOURS 99
#define COUNTIMER_MAX_MINUTES_SECONDS 59

typedef void(*timer_callback)(void);

class Countimer
{
public:
Countimer();
~Countimer();

enum CountType
{
COUNT_NONE = 0,
COUNT_UP = 1,
COUNT_DOWN = 2
};

// Set up counter time(hours, minutes, seconds), count mode and function to execute if count is completed.
void setCounter(uint8_t hours, uint8_t minutes, uint8_t seconds, CountType countType, timer_callback onComplete);

// Change existing counter time preset(hours, minutes, seconds).
void setCounter(uint8_t hours, uint8_t minutes, uint8_t seconds);

// Returns timer’s current hours.
uint8_t getCurrentHours();

// Returns timer’s current minutes.
uint8_t getCurrentMinutes();

// Returns timer’s current seconds.
uint8_t getCurrentSeconds();

void setInterval(timer_callback callback, uint32_t interval);

// Returns current timer as formatted string HH:MM:SS
char* getCurrentTime();

// Returns true if counter is completed, otherwise returns false.
bool isCounterCompleted();

// Returns true if counter is still running, otherwise returns false.
bool isCounterRunning();

// Returns true if timer is stopped, otherwise returns false.
bool isStopped();

// Run timer. This is main method.
// If you want to start timer after run, you have to invoke start() method.
void run();

// Starting timer.
void start();

// Stopping timer.
void stop();

// Pausing timer.
void pause();

// Restart timer.
void restart();

private:
// Counting up timer.
void countDown();

// Counting down timer.
void countUp();

uint32_t _interval;
unsigned long _previousMillis;

// Stores current counter value in milliseconds.
unsigned long _currentCountTime;
unsigned long _startCountTime;

// Stores cached user’s time.
unsigned long _countTime;

// Function to execute.
timer_callback _callback;

// Function to execute when timer is complete.
timer_callback _onComplete;
bool _isCounterCompleted;
bool _isStopped;
char _formatted_time[9];
CountType _countType;
};

#endif

de button </> so your code looks like this and is easy to copy to a text editor. See How to use the Forum

After what break?

Post a complete program.

…R