Hi,
here is my test Code:
#include <RGBmatrixPanel.h>
#define CLK 11 // USE THIS ON ARDUINO UNO, ADAFRUIT METRO M0, etc.
//#define CLK A4 // USE THIS ON METRO M4 (not M0)
//#define CLK 11 // USE THIS ON ARDUINO MEGA
#define OE 9
#define LAT 10
#define A A0
#define B A1
#define C A2
//#define D A3
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false,2);
void setup() {
matrix.begin();
// draw some text!
matrix.setCursor(11, 0); // start at top left, with one pixel of spacing
matrix.setTextSize(0); // size 1 == 8 pixels high
// print each letter with a rainbow color
matrix.setTextColor(matrix.Color333(7,0,0));
matrix.print('1');
matrix.setTextColor(matrix.Color333(7,4,0));
matrix.print('6');
matrix.setTextColor(matrix.Color333(7,7,0));
matrix.print('x');
matrix.setTextColor(matrix.Color333(4,7,0));
matrix.print('3');
matrix.setTextColor(matrix.Color333(0,7,0));
matrix.print('2');
// whew!
}
void loop() {
}
I have to set the Cursor on 11 because the Visual Area starts here.
Here i try to show the resulted Are i can use.:
The Red Area means this is the adressable Space i am controlling but the Green Area are the Panels. So if i want to Start to Position 1 i have to Jump to 11 and overjump the first 10.
To go to Pos 1 in the 2nd Panel i also have to overjum 4 digits.
Maybe all the Pros are now laughing. But i am not the Master Pro 
so pleaseee.. Help i do not want to throw away 10 Panels. 