Hi there,
Well I have a problem. I would like to programm 4 digit 7 segment display. I would like to use it, with assosiation with simple 0 - 7 keyboard, which I made, to show typed, for example password. Well the problem is, that I don't know how, or rather, Is it possible to save input data, as a fuction. I mean:
void setup() {
pinMode(1, OUTPUT); // a
pinMode(2, OUTPUT); // b
pinMode(3, OUTPUT); // c
pinMode(4, OUTPUT); // d
pinMode(5, OUTPUT); // e
pinMode(6, OUTPUT); // f
pinMode(7, OUTPUT); // g
pinMode(8, OUTPUT); // D1
pinMode(9, OUTPUT); // D2
pinMode(10, OUTPUT); // D3
pinMode(11, OUTPUT); // D4
pinMode(14, INPUT); // A (BCD)
pinMode(15, INPUT); // B (BCD)
pinMode(16, INPUT); // C (BCD)
pinMode(17, INPUT); // 8 - for now, not in use
pinMode(18, INPUT); // 9 - for now, not in use
pinMode(19, INPUT); // E0
digitalWrite(1, LOW); // a
digitalWrite(2, LOW); // b
digitalWrite(3, LOW); // c
digitalWrite(4, LOW); // d
digitalWrite(5, LOW); // e
digitalWrite(6, LOW); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, HIGH); // D2
digitalWrite(10, HIGH); // D3
digitalWrite(11, HIGH); // D4
}
void zeroD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, HIGH); // d
digitalWrite(5, HIGH); // e
digitalWrite(6, HIGH); // f
digitalWrite(7, LOW); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void oneD1()
{
digitalWrite(1, LOW); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, LOW); // d
digitalWrite(5, LOW); // e
digitalWrite(6, LOW); // f
digitalWrite(7, LOW); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void twoD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, LOW); // c
digitalWrite(4, HIGH); // d
digitalWrite(5, HIGH); // e
digitalWrite(6, LOW); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void threeD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, HIGH); // d
digitalWrite(5, LOW); // e
digitalWrite(6, LOW); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void fourD1()
{
digitalWrite(1, LOW); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, LOW); // d
digitalWrite(5, LOW); // e
digitalWrite(6, HIGH); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void fiveD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, LOW); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, HIGH); // d
digitalWrite(5, LOW); // e
digitalWrite(6, HIGH); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void sixD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, LOW); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, HIGH); // d
digitalWrite(5, HIGH); // e
digitalWrite(6, HIGH); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void sevenD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, LOW); // d
digitalWrite(5, LOW); // e
digitalWrite(6, LOW); // f
digitalWrite(7, LOW); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void eightD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, HIGH); // d
digitalWrite(5, HIGH); // e
digitalWrite(6, HIGH); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void nineD1()
{
digitalWrite(1, HIGH); // a
digitalWrite(2, HIGH); // b
digitalWrite(3, HIGH); // c
digitalWrite(4, LOW); // d
digitalWrite(5, LOW); // e
digitalWrite(6, HIGH); // f
digitalWrite(7, HIGH); // g
digitalWrite(8, HIGH); // D1
digitalWrite(9, LOW); // D2
digitalWrite(10, LOW); // D3
digitalWrite(11, LOW); // D4
}
void loop() {
digitalRead(14);
digitalRead(15);
digitalRead(16);
digitalRead(19);
if((digitalRead(14) == LOW) && (digitalRead(15) == LOW) && (digitalRead(16) == LOW) && (digitalRead(19) == LOW)) {
zeroD1();
}
else if((digitalRead(14) == HIGH) && (digitalRead(15) == LOW) && (digitalRead(16) == LOW) && (digitalRead(19) == LOW)) {
oneD1();
}
else if((digitalRead(14) == LOW) && (digitalRead(15) == HIGH) && (digitalRead(16) == LOW) && (digitalRead(19) == LOW)) {
twoD1();
}
else if((digitalRead(14) == HIGH) && (digitalRead(15) == HIGH) && (digitalRead(16) == LOW) && (digitalRead(19) == LOW)) {
threeD1();
}
else if((digitalRead(14) == LOW) && (digitalRead(15) == LOW) && (digitalRead(16) == HIGH) && (digitalRead(19) == LOW)) {
fourD1();
}
else if((digitalRead(14) == HIGH) && (digitalRead(15) == LOW) && (digitalRead(16) == HIGH) && (digitalRead(19) == LOW)) {
fiveD1();
}
else if((digitalRead(14) == LOW) && (digitalRead(15) == HIGH) && (digitalRead(16) == HIGH) && (digitalRead(19) == LOW)) {
sixD1();
}
else if((digitalRead(14) == HIGH) && (digitalRead(15) == HIGH) && (digitalRead(16) == HIGH) && (digitalRead(19) == LOW)) {
sevenD1();
}
}
//**********************
So i would like to save, for example, this:
if((digitalRead(14) == LOW) && (digitalRead(15) == LOW) && (digitalRead(16) == LOW) && (digitalRead(19) == LOW)) {
zeroD1();
}
into simple input value, which i could define using one word, for example " inputD1 ", and the most important, i have to call it later, without problems
Any ideas?