I was thinking and I add on the beginning:
if (adc_key_in > 1000) return btnNONE;
// For V1.1 us this threshold
if (adc_key_in < 50) return btnRIGHT;
if (adc_key_in < 250) return btnUP;
if (adc_key_in < 450) return btnDOWN;
if (adc_key_in < 650) return btnLEFT;
if (adc_key_in < 850) return btnSELECT;
Here is all the code:
#include <LiquidCrystal.h>
LiquidCrystal lcd(8, 9, 4, 5, 6, 7); // select the pins used on the LCD panel
// LiquidCrystal(rs, enable, d4, d5, d6, d7)
// define some values used by the panel and buttons
int lcd_key = 0;
int adc_key_in = 0;
#define btnRIGHT 0
#define btnUP 1
#define btnDOWN 2
#define btnLEFT 3
#define btnSELECT 4
#define btnNONE 5
int read_LCD_buttons(){ // read the buttons
adc_key_in = analogRead(0); // read the value from the sensor
// my buttons when read are centered at these valies: 0, 144, 329, 504, 741
// we add approx 50 to those values and check to see if we are close
// We make this the 1st option for speed reasons since it will be the most likely result
if (adc_key_in > 1000) return btnNONE;
// For V1.1 us this threshold
if (adc_key_in < 50) return btnRIGHT;
if (adc_key_in < 250) return btnUP;
if (adc_key_in < 450) return btnDOWN;
if (adc_key_in < 650) return btnLEFT;
if (adc_key_in < 850) return btnSELECT;
return btnNONE; // when all others fail, return this.
}
void setup(){
lcd.begin(16, 2); // start the library
}
void loop(){
static int i = 0;
static int a = 0; // move cursor to second line "1" and 9 spaces over
lcd.setCursor(i,a);
lcd.print("x"); // display seconds elapsed since power-up
//lcd.print(adc_key_in);
lcd_key = read_LCD_buttons(); // read the buttons
switch (lcd_key){ // depending on which button was pushed, we perform an action
case btnRIGHT:{
lcd.setCursor(i++, a);
break;
}
case btnLEFT:{
lcd.setCursor(i--, a);
break;
}
case btnUP:{
lcd.setCursor(i, a++);
break;
}
case btnDOWN:{
lcd.setCursor(i, a--);
break;
}
}
}
Now buttons are working, but when I press the button DOWN/UP I have all the LCD with "xxxx"