Hey everyone,
Brand new to the world of Arduino, and I'm here because I've come to find out that this is the best route for accomplishing my goal; an arm-able/disarm-able "bomb" for Airsoft. I've done a lot of digging and I've come across many different variations of the same idea, but they're all complicated and all have different ways of doing the same thing. The kind of thing I'm looking for is simple, but with no prior coding knowledge I've humbled myself very quickly in my attempts. I've messed around with Tinkercad for a few days and, while I'm feeling more comfortable with the construction, I'm still completely lost on how to tie everything together on the back end.
I also can't seem to find any good tutorials that are really going to help with this type of build. A few that I've done already have coding already written out and nothing that really explains how or why it's written the way it is.
End goal: An arm-able & disarm-able "bomb" that will give an added boost of simulation to a game type I've been toying with.
Features I'm looking for:
-Key switch On/Off
-Arm Button (Hold for 5 seconds to arm)
-Disarm Button (Hold 5 seconds to disarm)
-Automatic Timer of 10 minutes (or changeable on the back end, I don't want the players to be able to modify it in-game)
-LED On Light, that blinks during countdown
-Speaker and the ability to play sound clips for certain events. ("Bomb armed" when armed, "Bomb disarmed" when disarmed, beeping while it's planted, etc.
I'm pretty confident all of this is possible based on what I've read, but I still can't seem to grasp where to start.
If anyone knows any good reading material, or good tutorials that may help sharpen my skills I'd greatly appreciate it! I'm really excited to get started, I've been wanting to mess around with one of these for quite some time.
Look forward to the replies! Thanks in advance for the help!