I am aware my question is about sensors and displays but I have put it here as it is a programming question, I hope that is right.
I am trying to understand displaying an analog input signal on an ST7735 using the TFT library.
The programme I am trying to alter is the example from the library
TFTDisplayext.ino
/*
Arduino TFT text example
This example demonstrates how to draw text on the
TFT with an Arduino. The Arduino reads the value
of an analog sensor attached to pin A0, and writes
the value to the LCD screen, updating every
quarter second.
This example code is in the public domain
Created 15 April 2013 by Scott Fitzgerald
http://www.arduino.cc/en/Tutorial/TFTDisplayText
*/
#include <TFT.h> // Arduino LCD library
#include <SPI.h>
// pin definition for the Uno
#define cs 10
#define dc 9
#define rst 8
// pin definition for the Leonardo
// #define cs 7
// #define dc 0
// #define rst 1
// create an instance of the library
TFT TFTscreen = TFT(cs, dc, rst);
// char array to print to the screen
char sensorPrintout[4];
void setup() {
// Put this line at the beginning of every sketch that uses the GLCD:
TFTscreen.begin();
// clear the screen with a black background
TFTscreen.background(0, 0, 0);
// write the static text to the screen
// set the font color to white
TFTscreen.stroke(255, 255, 255);
// set the font size
TFTscreen.setTextSize(2);
// write the text to the top left corner of the screen
TFTscreen.text("Sensor Value :\n ", 0, 0);
// ste the font size very large for the loop
TFTscreen.setTextSize(5);
}
void loop() {
// Read the value of the sensor on A0
String sensorVal = String(analogRead(A0));
// convert the reading to a char array
sensorVal.toCharArray(sensorPrintout, 4);
// set the font color
TFTscreen.stroke(255, 255, 255);
// print the sensor value
TFTscreen.text(sensorPrintout, 0, 20);
// wait for a moment
delay(250);
// erase the text you just wrote
TFTscreen.stroke(0, 0, 0);
TFTscreen.text(sensorPrintout, 0, 20);
}
It turns the A0 input into a CharArray to print it on the screen but it is scaled 0 to 1023.
I would like to get it to scale to 0 to 254 but map doesn't work with charArray's.
If I read it as an int and 'map' it to 254 it shows all different characters on the screen as I move the pot and not the number I want.
Is it possible to somehow map this to 0 to 254 or write it a different way to the screen so I see 0 to 254 as I move the pot?