as the title says, the shield is not working. Using the example sketch I get a print out that the actual device is connected as well as the html code. It then prompts me to open up the server and it works (usually) but as soon as I hit refresh, the thing crashes. the code constantly says client connected then disconnected. I have paired this shield with an Uno rev3. I've also bent the isp pins on the Uno to avoid interference but that doesn't seem to have fixed anything. have I just received a faulty unit or is this some other problem?
Here is the shield example code from the sparkfun library
#include <SoftwareSerial.h>
#include <SparkFunESP8266WiFi.h>
//////////////////////////////
// WiFi Network Definitions //
//////////////////////////////
// Replace these two character strings with the name and
// password of your WiFi network.
const char mySSID[] = "yourSSIDhere";
const char myPSK[] = "yourPWDhere";
//////////////////////////////
// ESP8266Server definition //
//////////////////////////////
// server object used towards the end of the demo.
// (This is only global because it's called in both setup()
// and loop()).
ESP8266Server server = ESP8266Server(80);
//////////////////
// HTTP Strings //
//////////////////
const char destServer[] = "example.com";
const String htmlHeader = "HTTP/1.1 200 OK\r\n"
"Content-Type: text/html\r\n"
"Connection: close\r\n\r\n"
"<!DOCTYPE HTML>\r\n"
"<html>\r\n";
const String httpRequest = "GET / HTTP/1.1\n"
"Host: example.com\n"
"Connection: close\n\n";
// All functions called from setup() are defined below the
// loop() function. They modularized to make it easier to
// copy/paste into sketches of your own.
void setup()
{
// Serial Monitor is used to control the demo and view
// debug information.
Serial.begin(9600);
serialTrigger(F("Press any key to begin."));
// initializeESP8266() verifies communication with the WiFi
// shield, and sets it up.
initializeESP8266();
// connectESP8266() connects to the defined WiFi network.
connectESP8266();
// displayConnectInfo prints the Shield's local IP
// and the network it's connected to.
displayConnectInfo();
serialTrigger(F("Press any key to connect client."));
clientDemo();
serialTrigger(F("Press any key to test server."));
serverSetup();
}
void loop()
{
serverDemo();
}
void initializeESP8266()
{
// esp8266.begin() verifies that the ESP8266 is operational
// and sets it up for the rest of the sketch.
// It returns either true or false -- indicating whether
// communication was successul or not.
// true
int test = esp8266.begin();
if (test != true)
{
Serial.println(F("Error talking to ESP8266."));
errorLoop(test);
}
Serial.println(F("ESP8266 Shield Present"));
}
void connectESP8266()
{
// The ESP8266 can be set to one of three modes:
// 1 - ESP8266_MODE_STA - Station only
// 2 - ESP8266_MODE_AP - Access point only
// 3 - ESP8266_MODE_STAAP - Station/AP combo
// Use esp8266.getMode() to check which mode it's in:
int retVal = esp8266.getMode();
if (retVal != ESP8266_MODE_STA)
{ // If it's not in station mode.
// Use esp8266.setMode([mode]) to set it to a specified
// mode.
retVal = esp8266.setMode(ESP8266_MODE_STA);
if (retVal < 0)
{
Serial.println(F("Error setting mode."));
errorLoop(retVal);
}
}
Serial.println(F("Mode set to station"));
// esp8266.status() indicates the ESP8266's WiFi connect
// status.
// A return value of 1 indicates the device is already
// connected. 0 indicates disconnected. (Negative values
// equate to communication errors.)
retVal = esp8266.status();
if (retVal <= 0)
{
Serial.print(F("Connecting to "));
Serial.println(mySSID);
// esp8266.connect([ssid], [psk]) connects the ESP8266
// to a network.
// On success the connect function returns a value >0
// On fail, the function will either return:
// -1: TIMEOUT - The library has a set 30s timeout
// -3: FAIL - Couldn't connect to network.
retVal = esp8266.connect(mySSID, myPSK);
if (retVal < 0)
{
Serial.println(F("Error connecting"));
errorLoop(retVal);
}
}
}
void displayConnectInfo()
{
char connectedSSID[24];
memset(connectedSSID, 0, 24);
// esp8266.getAP() can be used to check which AP the
// ESP8266 is connected to. It returns an error code.
// The connected AP is returned by reference as a parameter.
int retVal = esp8266.getAP(connectedSSID);
if (retVal > 0)
{
Serial.print(F("Connected to: "));
Serial.println(connectedSSID);
}
// esp8266.localIP returns an IPAddress variable with the
// ESP8266's current local IP address.
IPAddress myIP = esp8266.localIP();
Serial.print(F("My IP: ")); Serial.println(myIP);
}
void clientDemo()
{
// To use the ESP8266 as a TCP client, use the
// ESP8266Client class. First, create an object:
ESP8266Client client;
// ESP8266Client connect([server], [port]) is used to
// connect to a server (const char * or IPAddress) on
// a specified port.
// Returns: 1 on success, 2 on already connected,
// negative on fail (-1=TIMEOUT, -3=FAIL).
int retVal = client.connect(destServer, 80);
if (retVal <= 0)
{
Serial.println(F("Failed to connect to server."));
return;
}
// print and write can be used to send data to a connected
// client connection.
client.print(httpRequest);
// available() will return the number of characters
// currently in the receive buffer.
while (client.available())
Serial.write(client.read()); // read() gets the FIFO char
// connected() is a boolean return value - 1 if the
// connection is active, 0 if it's closed.
if (client.connected())
client.stop(); // stop() closes a TCP connection.
}
void serverSetup()
{
// begin initializes a ESP8266Server object. It will
// start a server on the port specified in the object's
// constructor (in global area)
server.begin();
Serial.print(F("Server started! Go to "));
Serial.println(esp8266.localIP());
Serial.println();
}
void serverDemo()
{
// available() is an ESP8266Server function which will
// return an ESP8266Client object for printing and reading.
// available() has one parameter -- a timeout value. This
// is the number of milliseconds the function waits,
// checking for a connection.
ESP8266Client client = server.available(500);
if (client)
{
Serial.println(F("Client Connected!"));
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected())
{
if (client.available())
{
char c = client.read();
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply
if (c == '\n' && currentLineIsBlank)
{
Serial.println(F("Sending HTML page"));
// send a standard http response header:
client.print(htmlHeader);
String htmlBody;
// output the value of each analog input pin
for (int a = 0; a < 6; a++)
{
htmlBody += "A";
htmlBody += String(a);
htmlBody += ": ";
htmlBody += String(analogRead(a));
htmlBody += "<br>\n";
}
htmlBody += "</html>\n";
client.print(htmlBody);
break;
}
if (c == '\n')
{
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != '\r')
{
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data
delay(1);
// close the connection:
client.stop();
Serial.println(F("Client disconnected"));
}
}
// errorLoop prints an error code, then loops forever.
void errorLoop(int error)
{
Serial.print(F("Error: ")); Serial.println(error);
Serial.println(F("Looping forever."));
for (;;)
;
}
// serialTrigger prints a message, then waits for something
// to come in from the serial port.
void serialTrigger(String message)
{
Serial.println();
Serial.println(message);
Serial.println();
while (!Serial.available())
;
while (Serial.available())
Serial.read();
}
the problem is I need a 5V board that would have WIFI aka something like the WIFI Uno R2 but its pretty expensive at like 60 dollars. any other suggestions?
If you check out the reviews on the Sparkfun website, the product looks like it has lots of issues. Putting some tape over the usb connector so the 8266 expansion pins aren’t shorted out would be a good start. Dumb design.
Let’s see... Sparkfun product, Sparkfun software and they’ve got your money. Hello, Sparkfun?