Speratic Operation

void loop() {
  switch1State = digitalRead(switch1Pin);
  if (switch1State == HIGH) {
    send_1M_pattern(pattern_test_red, 10, 70);
  }
  else  {
    
    }
    delay(1)
;switch3State = digitalRead(switch3Pin);
  if (switch3State == HIGH) {
    send_1M_pattern(pattern_test_blue, 10, 70);
  }
  else  {
    
    }
    delay(1)
;switch2State = digitalRead(switch2Pin);
  if (switch2State == HIGH) {
    send_1M_pattern(pattern_test_off, 10, 70);
  }
  else  {
    
    }
    
  }

My eyes hurt.
Did sendspace do that to your code?

What is the smallest sketch that still exhibits this behaviour?