so, this is gonna be a simple version - (a much better version will be done after i have this one working correctly)..
so i have 7 leds - (6 red & 1 blue.. blue being in the center)
//using BYTE vs INT because the values are less than 255
// Lights
byte led1 = 2; // red led
byte led2 = 3; // red led
byte led3 = 4; // red led
byte led4 = 5; // blue led
byte led5 = 6; // red led
byte led6 = 7; // red led
byte led7 = 8; // red led
//button
byte buttonPin = 9;
byte buttonState = 0;
void setup() {
pinMode(led1, OUTPUT);
pinMode(led2, OUTPUT);
pinMode(led3, OUTPUT);
pinMode(led4, OUTPUT);
pinMode(led5, OUTPUT);
pinMode(led6, OUTPUT);
pinMode(led7, OUTPUT);
pinMode(buttonPin, INPUT);
// blink all the lights 3x before each new game
digitalWrite(led1, HIGH);
digitalWrite(led2, HIGH);
digitalWrite(led3, HIGH);
digitalWrite(led4, HIGH);
digitalWrite(led5, HIGH);
digitalWrite(led6, HIGH);
digitalWrite(led7, HIGH);
delay(500);
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(500);
digitalWrite(led1, HIGH);
digitalWrite(led2, HIGH);
digitalWrite(led3, HIGH);
digitalWrite(led4, HIGH);
digitalWrite(led5, HIGH);
digitalWrite(led6, HIGH);
digitalWrite(led7, HIGH);
delay(500);
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(500);
digitalWrite(led1, HIGH);
digitalWrite(led2, HIGH);
digitalWrite(led3, HIGH);
digitalWrite(led4, HIGH);
digitalWrite(led5, HIGH);
digitalWrite(led6, HIGH);
digitalWrite(led7, HIGH);
delay(500);
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(500);
}
void loop() {
//Lights go one way
//first light on
digitalWrite(led1, HIGH);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//first light on
digitalWrite(led1, LOW);
digitalWrite(led2, HIGH);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//third light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, HIGH);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//fourth light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, HIGH);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//fifth light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, HIGH);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//sixth light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, HIGH);
digitalWrite(led7, LOW);
delay(100);
//seventh light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, HIGH);
delay(100);
// Lights go the other way now
//sixth light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, HIGH);
digitalWrite(led7, LOW);
delay(100);
//fifth light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, HIGH);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//fourth light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, LOW);
digitalWrite(led4, HIGH);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//third light on
digitalWrite(led1, LOW);
digitalWrite(led2, LOW);
digitalWrite(led3, HIGH);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//seconf light on
digitalWrite(led1, LOW);
digitalWrite(led2, HIGH);
digitalWrite(led3, LOW);
digitalWrite(led4, LOW);
digitalWrite(led5, LOW);
digitalWrite(led6, LOW);
digitalWrite(led7, LOW);
delay(100);
//When the player presses the button...
buttonState = digitalRead(buttonPin);
if (buttonState == HIGH) { // if the button is pressed
// blink the lit led 3x to show which one was lit when button was pressed
// HERE IS WHERE I NEED THE HELP...........................................
// and then keep going through the sequence
//AND HERE.......................................................................
}
}