My project can be simplified as a game, with two buttons. When a player pushes the button, he/she gains a point. When they reach a certain score limit, they achieve a win. I would like to make a database of multiple players, so that when they play, they log in, and start playing. I want this database of players to also store their scores and wins, via wifi. I did some searching, but most people use SQL. Is there some simpler way to do this with C++? I was thinking of an excel document to be the file where the data is stored.
Don't bother yourselves with an entire step through process. If you could just point out the name, or the type of coding, or an example, that would be great. Thanks!
You seem to have made the decision to store your data on the PC and not inviting questions about that decision, so I'll take it for granted. There are plenty of alternative ways to store data on a PC, but an SQL database is a very simple and very flexible solution which also makes it very easy to decouple the processes writing the results to the database from the processes reading, maintaining and displaying them. You don't say whether those will be part of your same C++ application that is receiving the results from the Arduino, but there would be advantages to separating them.For example, in the PC environment it's very easy to implement a web app which uses a database for back-end storage, which would make it possible to present your user interface in a web browser on potentially a very wide range of platforms.