Strange behavior storing objects on an array

I understand. Before trying memcpy I tried variable by variable assignment to no avail either, but I don't remember the exact problem. I'm going to try again and see the result.
Thanks!

Ps: Got it working :slight_smile:

void CalendarEvent::addEvent(CalendarEvent& event){
	if(_eventPtr < 5){
		eventList[_eventPtr++] = event;
	} else {
		_eventPtr = 0;
		eventList[_eventPtr++] = event;
	}
}

thanks again ^^