Hello,
My goal is to fully understand the Blink Without Delay sketch (full sketch below).
Question #1:
Here in the code:
long interval = 1000;
Applying this sketch to other sketches where there are multiple and different delays or 'waits', can I do something like this:
If so, I'm guessing this can be put into an array...
long duration = 10;
long duration1 = 1000;
long duration2 = 2000;
long duration3 = 5000;
//...
or something like this:
#define T_DURATION 4
long duration [T_DURATION] = {10, 1000, 2000, 5000};
//...
Question #2:
This part of the code:
int ledState = LOW;
Instead could I use a boolean command like:
boolean ledState = LOW;
//...
//...
if (ledState == LOW)
ledState = !ledState;
else
ledState;
I may one or two more q's I'll post in a moment.
Here is the full Blink Without Delay sketch for reference:
// Blink without Delay
created 2005
by David A. Mellis
modified 8 Feb 2010
by Paul Stoffregen
This example code is in the public domain.
// constants won't change. Used here to
// set pin numbers:
const int ledPin = 13; // the number of the LED pin
// Variables will change:
int ledState = LOW; // ledState used to set the LED
long previousMillis = 0; // will store last time LED was updated
// the follow variables is a long because the time, measured in miliseconds,
// will quickly become a bigger number than can be stored in an int.
long interval = 1000; // interval at which to blink (milliseconds)
void setup() {
// set the digital pin as output:
pinMode(ledPin, OUTPUT);
}
void loop()
{
// here is where you'd put code that needs to be running all the time.
// check to see if it's time to blink the LED; that is, if the
// difference between the current time and last time you blinked
// the LED is bigger than the interval at which you want to
// blink the LED.
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > interval) {
// save the last time you blinked the LED
previousMillis = currentMillis;
// if the LED is off turn it on and vice-versa:
if (ledState == LOW)
ledState = HIGH;
else
ledState = LOW;
// set the LED with the ledState of the variable:
digitalWrite(ledPin, ledState);
}
}
Thomas