tft 2.4 lcd touchscreen help!! opposite directions

I need help I cant figure out why my codes not working. When I try to touch it it goes in the exact opposite corner and when i go up and down horizontally it goes left right vertically. Ive tried changing it but it hasnt worked. Please help me!

thank you!!

code:

// Paint example specifically for the TFTLCD breakout board.
// If using the Arduino shield, use the tftpaint_shield.pde sketch instead!
// DOES NOT CURRENTLY WORK ON ARDUINO LEONARDO

#include <Adafruit_GFX.h> // Core graphics library
#include <Adafruit_TFTLCD.h> // Hardware-specific library
#include <TouchScreen.h>

#if defined(SAM3X8E)
#undef __FlashStringHelper::F(string_literal)
#define F(string_literal) string_literal
#endif

// When using the BREAKOUT BOARD only, use these 8 data lines to the LCD:
// For the Arduino Uno, Duemilanove, Diecimila, etc.:
// D0 connects to digital pin 8 (Notice these are
// D1 connects to digital pin 9 NOT in order!)
// D2 connects to digital pin 2
// D3 connects to digital pin 3
// D4 connects to digital pin 4
// D5 connects to digital pin 5
// D6 connects to digital pin 6
// D7 connects to digital pin 7

// For the Arduino Mega, use digital pins 22 through 29
// (on the 2-row header at the end of the board).
// D0 connects to digital pin 22
// D1 connects to digital pin 23
// D2 connects to digital pin 24
// D3 connects to digital pin 25
// D4 connects to digital pin 26
// D5 connects to digital pin 27
// D6 connects to digital pin 28
// D7 connects to digital pin 29

// For the Arduino Due, use digital pins 33 through 40
// (on the 2-row header at the end of the board).
// D0 connects to digital pin 33
// D1 connects to digital pin 34
// D2 connects to digital pin 35
// D3 connects to digital pin 36
// D4 connects to digital pin 37
// D5 connects to digital pin 38
// D6 connects to digital pin 39
// D7 connects to digital pin 40

#define YP A1 // must be an analog pin, use "An" notation!
#define XM A2 // must be an analog pin, use "An" notation!
#define YM 7 // can be a digital pin
#define XP 6 // can be a digital pin

#define TS_MINX 150
#define TS_MINY 120
#define TS_MAXX 920
#define TS_MAXY 940

// For better pressure precision, we need to know the resistance
// between X+ and X- Use any multimeter to read it
// For the one we're using, its 300 ohms across the X plate
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);

#define LCD_CS A3
#define LCD_CD A2
#define LCD_WR A1
#define LCD_RD A0
// optional
#define LCD_RESET A4

// Assign human-readable names to some common 16-bit color values:
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF

Adafruit_TFTLCD tft(LCD_CS, LCD_CD, LCD_WR, LCD_RD, LCD_RESET);

#define BOXSIZE 40
#define PENRADIUS 3
int oldcolor, currentcolor;

void setup(void) {
Serial.begin(9600);
Serial.println(F("Paint!"));

tft.reset();

uint16_t identifier = tft.readID();

if(identifier == 0x9325) {
Serial.println(F("Found ILI9325 LCD driver"));
} else if(identifier == 0x9327) {
Serial.println(F("Found ILI9327 LCD driver"));
} else if(identifier == 0x9328) {
Serial.println(F("Found ILI9328 LCD driver"));
} else if(identifier == 0x7575) {
Serial.println(F("Found HX8347G LCD driver"));
} else if(identifier == 0x9341) {
Serial.println(F("Found ILI9341 LCD driver"));
} else if(identifier == 0x8357) {
Serial.println(F("Found HX8357D LCD driver"));
} else if(identifier == 0x0154) {
Serial.println(F("Found S6D0154 LCD driver"));
} else {
Serial.print(F("Unknown LCD driver chip: "));
Serial.println(identifier, HEX);
Serial.println(F("If using the Adafruit 2.8" TFT Arduino shield, the line:"));
Serial.println(F(" #define USE_ADAFRUIT_SHIELD_PINOUT"));
Serial.println(F("should appear in the library header (Adafruit_TFT.h)."));
Serial.println(F("If using the breakout board, it should NOT be #defined!"));
Serial.println(F("Also if using the breakout, double-check that all wiring"));
Serial.println(F("matches the tutorial."));
return;
}

tft.begin(identifier);

tft.fillScreen(BLACK);

tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
tft.fillRect(BOXSIZE2, 0, BOXSIZE, BOXSIZE, GREEN);
tft.fillRect(BOXSIZE
3, 0, BOXSIZE, BOXSIZE, CYAN);
tft.fillRect(BOXSIZE4, 0, BOXSIZE, BOXSIZE, BLUE);
tft.fillRect(BOXSIZE
5, 0, BOXSIZE, BOXSIZE, MAGENTA);
// tft.fillRect(BOXSIZE*6, 0, BOXSIZE, BOXSIZE, WHITE);

tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
currentcolor = RED;

pinMode(13, OUTPUT);
}

#define MINPRESSURE 10
#define MAXPRESSURE 1000

void loop()
{
digitalWrite(13, HIGH);
TSPoint p = ts.getPoint();
digitalWrite(13, LOW);

// if sharing pins, you'll need to fix the directions of the touchscreen pins
//pinMode(XP, OUTPUT);
pinMode(XM, OUTPUT);
pinMode(YP, OUTPUT);
//pinMode(YM, OUTPUT);

// we have some minimum pressure we consider 'valid'
// pressure of 0 means no pressing!

if (p.z > MINPRESSURE && p.z < MAXPRESSURE) {
/*
Serial.print("X = "); Serial.print(p.x);
Serial.print("\tY = "); Serial.print(p.y);
Serial.print("\tPressure = "); Serial.println(p.z);
*/

if (p.y < (TS_MINY-5)) {
Serial.println("erase");
// press the bottom of the screen to erase
tft.fillRect(0, BOXSIZE, tft.width(), tft.height()-BOXSIZE, BLACK);
}
// scale from 0->1023 to tft.width
p.x = map(p.x, TS_MINX, TS_MAXX, tft.width(), 0);
p.y = map(p.y, TS_MINY, TS_MAXY, tft.height()-BOXSIZE2, 0);
/

Serial.print("("); Serial.print(p.x);
Serial.print(", "); Serial.print(p.y);
Serial.println(")");
*/
if (p.y < BOXSIZE) {
oldcolor = currentcolor;

if (p.x < BOXSIZE) {
currentcolor = RED;
tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE2) {
currentcolor = YELLOW;
tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE
3) {
currentcolor = GREEN;
tft.drawRect(BOXSIZE2, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE
4) {
currentcolor = CYAN;
tft.drawRect(BOXSIZE3, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE
5) {
currentcolor = BLUE;
tft.drawRect(BOXSIZE4, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE
6) {
currentcolor = MAGENTA;
tft.drawRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, WHITE);
}

if (oldcolor != currentcolor) {
if (oldcolor == RED) tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
if (oldcolor == YELLOW) tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
if (oldcolor == GREEN) tft.fillRect(BOXSIZE2, 0, BOXSIZE, BOXSIZE, GREEN);
if (oldcolor == CYAN) tft.fillRect(BOXSIZE
3, 0, BOXSIZE, BOXSIZE, CYAN);
if (oldcolor == BLUE) tft.fillRect(BOXSIZE4, 0, BOXSIZE, BOXSIZE, BLUE);
if (oldcolor == MAGENTA) tft.fillRect(BOXSIZE
5, 0, BOXSIZE, BOXSIZE, MAGENTA);
}
}
if (((p.y-PENRADIUS) > BOXSIZE) && ((p.y+PENRADIUS) < tft.height())) {
tft.fillCircle(p.x, p.y, PENRADIUS, currentcolor);
}
}
}

Just add this after tft.begin()

tft.setRotation(2);

Yes, setting the rotation to PORTRAIT_REV instead of the regular PORTRAIT will solve your problem.

You can always watch Australian TV programs by standing on your head or by turning the TV upside down.

You might find it more convenient to change the arguments in the map() functions. Then you can watch your screen naturally.

David.

Hi,

Your x and y axes are swapped so one way to fix this is to swap the analogue sense pins over viz:

#define YP A2 // must be an analog pin, use "An" notation!
#define XM A1 // must be an analog pin, use "An" notation!

Try that, then if a left touch is recognised as a right touch swap the MINX and MAXX values.
If a top screen press is recognised as one at the bottom then swap the MINY and MAXY values.