float numBlades = 2.0;
You might change this in the future to have 3.14159 blades?
passes is used in the ISR and in loop(), but is not volatile. Why not?
What happens, in the ISR, when passes gets to 11, 12, 13, etc.?
float numBlades = 2.0;
You might change this in the future to have 3.14159 blades?
passes is used in the ISR and in loop(), but is not volatile. Why not?
What happens, in the ISR, when passes gets to 11, 12, 13, etc.?