int battVRaw;
float battDivideBy = 18.45;
float battVActual;
float chargeBar;
I don't see any good reason those variables should have global scope.
Keep it local, wherever possible.
int battVRaw;
float battDivideBy = 18.45;
float battVActual;
float chargeBar;
I don't see any good reason those variables should have global scope.
Keep it local, wherever possible.