Too new to understand Serial.Read()

I have tried to adapt this code for Serial.read() however very unsuccessfully,
Have 4 panels in the grid like shows in comments in middle of the code got the rest of the code to work properly, however when i tried to implement the serial read that worked for standard WS2812 Leds it does not like it and has a total fit and says every thing is wrong.
Since it is a vertiual matrix it makes it a little more complicated.

Still in the newbie stage so I know that somehow it was my implantation.

I am trying to get it to read from vixenlights to run the display.

I appreciate in help in advance. Just frustrating trying to find information on the internet when there is too much to process.

by the way this is a ESP32 which happens to run on the same code as arduino.

/******************************************************************************
    -------------------------------------------------------------------------
    Steps to create a virtual display made up of a chain of panels in a grid
    -------------------------------------------------------------------------
    Read the documentation!
    https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-DMA/tree/master/examples/ChainedPanels
    tl/dr:
    
    - Set values for NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y, PANEL_CHAIN_TYPE. 
    - Other than where the matrix is defined and matrix.begin in the setup, you 
      should now be using the virtual display for everything (drawing pixels, writing text etc).
       You can do a find and replace of all calls if it's an existing sketch
      (just make sure you don't replace the definition and the matrix.begin)
    - If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be 
      replaced with the width and height of your virtual screen. 
      Either make new defines and use that, or you can use virtualDisp.width() or .height()
*****************************************************************************/
// 1) Include key virtual display library
    #include <ESP32-VirtualMatrixPanel-I2S-DMA.h>
    #include <FastLED.h>
    
// 2) Set configuration
    #define PANEL_RES_X 64 // Number of pixels wide of each INDIVIDUAL panel module. 
    #define PANEL_RES_Y 32 // Number of pixels tall of each INDIVIDUAL panel module.

    #define NUM_ROWS 2 // Number of rows of chained INDIVIDUAL PANELS
    #define NUM_COLS 2 // Number of INDIVIDUAL PANELS per ROW
    #define PANEL_CHAIN NUM_ROWS*NUM_COLS    // total number of panels chained one to another

    /* Configure the serpetine chaining approach. Options are:
        CHAIN_TOP_LEFT_DOWN
        CHAIN_TOP_RIGHT_DOWN
        CHAIN_BOTTOM_LEFT_UP
        CHAIN_BOTTOM_RIGHT_UP
        The location (i.e. 'TOP_LEFT', 'BOTTOM_RIGHT') etc. refers to the starting point where 
        the ESP32 is located, and how the chain of panels will 'roll out' from there.
        In this example we're using 'CHAIN_BOTTOM_LEFT_UP' which would look like this in the real world:
        Chain of 4 x 64x32 panels with the ESP at the BOTTOM_LEFT:
        +---------+---------+
        |    4    |    3    |
        |         |         |
        +---------+---------+
        |    1    |    2    |
        |  (ESP)  |         |
        +---------+---------+      
    */
    #define VIRTUAL_MATRIX_CHAIN_TYPE CHAIN_BOTTOM_LEFT_UP 

// 3) Create the runtime objects to use

    // placeholder for the matrix object
    MatrixPanel_I2S_DMA *dma_display = nullptr;

    // placeholder for the virtual display object
    VirtualMatrixPanel  *virtualDisp = nullptr;
// placeholder for the matrix object
// MatrixPanel_I2S_DMA *dma_display = nullptr;

/********************************
It did not like this section

const uint16_t colors[] =
{
  virtualDisp->Color(255, 0, 0), virtualDisp->Color(0, 255, 0), virtualDisp->Color(0, 0, 255)
};*/
uint16_t time_counter = 0, cycles = 0, fps = 0;
unsigned long fps_timer;

CRGB currentColor;
CRGBPalette16 palettes[] = {HeatColors_p, LavaColors_p, RainbowColors_p, RainbowStripeColors_p, CloudColors_p};
CRGBPalette16 currentPalette = palettes[0];


CRGB ColorFromCurrentPalette(uint8_t index = 0, uint8_t brightness = 255, TBlendType blendType = LINEARBLEND) {
  return ColorFromPalette(currentPalette, index, brightness, blendType);
}


/******************************************************************************
 * Setup!
 ******************************************************************************/
void setup() {
  
  
  Serial.begin(115200);
  
  /******************************************************************************
   * Create physical DMA panel class AND virtual (chained) display class.   
   ******************************************************************************/

  /*
    The configuration for MatrixPanel_I2S_DMA object is held in HUB75_I2S_CFG structure,
    All options has it's predefined default values. So we can create a new structure and redefine only the options we need
 Please refer to the '2_PatternPlasma.ino' example for detailed example of how to use the MatrixPanel_I2S_DMA configuration
  */

  HUB75_I2S_CFG mxconfig(
                PANEL_RES_X,   // module width
                PANEL_RES_Y,   // module height
                PANEL_CHAIN    // chain length
  );

  //mxconfig.driver = HUB75_I2S_CFG::FM6126A;     // in case that we use panels based on FM6126A chip, we can set it here before creating MatrixPanel_I2S_DMA object
virtualDisp->begin();   //initalize the matrix
  virtualDisp->setTextWrap(false);
  virtualDisp->setBrightness(40);
  virtualDisp->setTextColor(colors[0]);

int x    = 16;  //holds the width of the matrix for counting colums
int pass = 0;  //used to calculate the number of characters read from the serial input


  // Sanity checks
  if (NUM_ROWS <= 1) {
    Serial.println(F("There is no reason to use the VirtualDisplay class for a single horizontal chain and row!"));
  }

  // OK, now we can create our matrix object
  dma_display = new MatrixPanel_I2S_DMA(mxconfig);

  // let's adjust default brightness to about 75%
  dma_display->setBrightness8(192);    // range is 0-255, 0 - 0%, 255 - 100%

  // Allocate memory and start DMA display
  if( not dma_display->begin() )
      Serial.println("****** !KABOOM! I2S memory allocation failed ***********");

  // create VirtualDisplay object based on our newly created dma_display object
  virtualDisp = new VirtualMatrixPanel((*dma_display), NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y, VIRTUAL_MATRIX_CHAIN_TYPE);

  // So far so good, so continue
  virtualDisp->fillScreen(virtualDisp->color444(0, 0, 0));
  virtualDisp->drawDisplayTest(); // draw text numbering on each screen to check connectivity

void loop ()
{
  virtualDisp->fillScreen(0);  //clear the screen
  virtualDisp->setCursor(x, 0);  //set the begining cursor position
  serialtochar();
  chartoscreen();

}  //end loop

void serialtochar()
{
  while (Serial.available())  //if serial data is available, run the loop
  {
    delay(10);
    if (Serial.available() > 0)  //if there is serial data continue
    {
      
      char c = Serial.read();  //read the next byte of data
      readString += c;  //append the data to the char variable readString
    }

  }

}

void chartoscreen()
{
  if (readString.length() > 0)  //if the number of bytes in readString are greater than 0
  {
    virtualDisp->println(readString);  //print the data in readString
    pass = -abs(readString.length());  //set pass to the negative value of the number of characters

    if(--x < pass * 6)  //reserve 6 spaces for each character - continue looping until x = pass * 6
    {
      x = virtualDisp->width();  //set x to the number of colums in the matrix
      readString = "";  //set the data to blank
    }


    virtualDisp->show();  //show the data stored
    delay(70);  //wait a bit - sets scrolling speed

  }
}}







/* This for testing
 // delay(1000);

  Serial.println("Chain of 4x 64x32 panels for this example:");
  Serial.println("+---------+---------+");
  Serial.println("|    4    |    3    |");
  Serial.println("|         |         |");
  Serial.println("+---------+---------+");
  Serial.println("|    1    |    2    |");
  Serial.println("| (ESP32) |         |");
  Serial.println("+---------+---------+");

   // draw blue text
   virtualDisp->setFont(&FreeSansBold12pt7b);
   virtualDisp->setTextColor(virtualDisp->color565(0, 0, 255));
   virtualDisp->setTextSize(2); 
   virtualDisp->setCursor(0, virtualDisp->height()- ((virtualDisp->height()-45)/2));    
   virtualDisp->print("ABCD");

//    Red text inside red rect (2 pix in from edge)
   virtualDisp->drawRect(1,1, virtualDisp->width()-2, virtualDisp->height()-2, virtualDisp->color565(255,0,0));

//    White line from top left to bottom right
   virtualDisp->drawLine(0,0, virtualDisp->width()-1, virtualDisp->height()-1, virtualDisp->color565(255,255,255));

//   virtualDisp->drawDisplayTest(); // re draw text numbering on each screen to check connectivity

  delay(2000);
  virtualDisp->fillScreen(virtualDisp->color444(0, 0, 0));
  delay(2000);
  virtualDisp->setFont(&FreeSansBold12pt7b);
   virtualDisp->setTextColor(virtualDisp->color565(0, 222, 0));
   virtualDisp->setTextSize(1); 
   virtualDisp->setCursor(0, virtualDisp->height()- ((virtualDisp->height())/2));    
   virtualDisp->print("   Hello      There");
   delay(2000);
  virtualDisp->fillScreen(virtualDisp->color444(0, 0, 0));
   delay(500);
 virtualDisp->setTextColor(virtualDisp->color565(0, 222, 0));
   virtualDisp->setTextSize(1); 
   virtualDisp->setCursor(0, virtualDisp->height()- ((virtualDisp->height())/2));    
   virtualDisp->print("We are      Here");
   delay(2000);
virtualDisp->fillScreen(virtualDisp->color444(0, 0, 0));
   delay(1000);
   // Set current FastLED palette
  currentPalette = RainbowColors_p;
  Serial.println("Starting plasma effect...");
  fps_timer = millis();
}

void loop() {
   for (int x = 0; x < virtualDisp->width(); x++) {
            for (int y = 0; y <  virtualDisp->height(); y++) {
                int16_t v = 0;
                uint8_t wibble = sin8(time_counter);
                v += sin16(x * wibble * 3 + time_counter);
                v += cos16(y * (128 - wibble)  + time_counter);
                v += sin16(y * x * cos8(-time_counter) / 8);

                currentColor = ColorFromPalette(currentPalette, (v >> 8) + 127); //, brightness, currentBlendType);
                dma_display->drawPixelRGB888(x, y, currentColor.r, currentColor.g, currentColor.b);
            }
    }

    ++time_counter;
    ++cycles;
    ++fps;

    if (cycles >= 1024) {
        time_counter = 0;
        cycles = 0;
        currentPalette = palettes[random(0,sizeof(palettes)/sizeof(palettes[0]))];
    }

    // print FPS rate every 5 seconds
    // Note: this is NOT a matrix refresh rate, it's the number of data frames being drawn to the DMA buffer per second
    if (fps_timer + 5000 < millis()){
      Serial.printf_P(PSTR("Effect fps: %d\n"), fps/5);
      fps_timer = millis();
      fps = 0;
    }
*/
}//END LOOP
/*****************************************************************************
    Thanks to:
    * Brian Lough for the original example as raised in this issue:
      https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-I2S-DMA/issues/26
      YouTube: https://www.youtube.com/brianlough
      Tindie: https://www.tindie.com/stores/brianlough/
      Twitter: https://twitter.com/witnessmenow
    * Galaxy-Man for the kind donation of panels make/test that this is possible:
      https://github.com/Galaxy-Man
`*****************************************************************************/



however the plasma display is only on half, no biggie not going for that.

Hello skykicker

Take a view into the IDE and find the 'SerialEvent' example to continue.

hth

Have a nice day and enjoy coding in C++.

Sorry, what is your problem exactly?

Is it described in the line below?

How it related to Serial.read()?

It looks like an issue in the matrix panel library.
I think it would be better to ask in discussions on the

github repo

I will try the Serial Event example as well as:

I will also try in that forum also the one i tried does not seem to be correct. Thank you.

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