Hi All,
before I start, know that I have no experience specifically with Arduino yet but am willing to learn and tinker. I do have some understanding and experience with the mechanical side of things and a basic of understanding of programming.
I have a project in mind but with the limited knowledge I have, I'm not sure if I'm biting off way more than I can chew and would like some advice on feasibility and likely level of technical expertise required to make it work.
I do quite a bit of macro videography but any handheld movement at that scale becomes really nasty and bumpy so I'm limited to static shots. In some hand held shots I can even see my heartbeat shaking the camera.
I would like to make a movement rig so that I can create some nice smooth pan/tilt/slide/orbit shots etc moves controlled remotely to eliminate the nasty bumps and shakes.
What I am aiming for is smooth footage that looks like it's been taken from a drone or with a gimbal, but for macro.
Initially I thought to start with a bare CNC bed with the camera suspended where the head would be, moving in first person view with an external monitor.
The 3 steppers would be run through an UNO directly from a 3 axis joystick (X,Y and rotation around Z). Which would work I think. However, once I rotate the camera, the axes would no longer be pure X and Y. For example, if the camera was rotated 45deg right, I would expect that a left movement of the stick to produce a left movement from the point of view of the camera, which would require equal movement in both the pure XY axes. Trigonometry. I hope I explained that well enough.
That is my stage 1. I would really like to know if I and the electronics are going to be capable of producing what I see in my head before I set out on a frustrating journey without hope of success. If I could realize stage 1 I would be happy to push the button on the project and get started.
My stage 2 would be to have a couple of standard presets. Perhaps at the press of a button perform a 100 deg arc from the current coordinates around the fixed focal point over 10 seconds. Focal distance would be a constant distance from the axes' central point.
Also, rotation on X (tilt) would be useful and to a lesser extent rotation on Y (roll).
Stage 3 would be moving automatically smoothly through a set of XYZ waypoints/keyframes over a set interval, useful for either real time or time-lapse scale interval.
Any and all advice welcome. Please let me know if I'm being realistic and call me out if I'm not. Or if there is a better way to realize the idea, I'm all ears.
TYIA
Mat