I desperately ask for someone to help. I have spent days searching through similar problems to no avail. I am having huge problems trying to use IDE to install marauder on an esp32 mini by JCMKK.
Exit status 1 is all I get after trying all the solutions I could find. And now this:
sudo xcode-select --switch path/to/Xcode.app
Exit status 1
Is the last thing in my error message. I have gone through around 50 similar problems to this and none have helped. I am using a mac mini, using the latest arduino ide 2.3.2, and cannot for the life of me (even though I had it working somehow), install marauder onto my esp32 mini by JCMKK.
Please someone help, months i have sweated trying to get this to work, had it working and went to install the "official way" and cannot get anything working again for the life of me
Here is the code that i am getting:
`Use code tags to format code for the forum
Blockquote
xcode-select: note: No developer tools were found, requesting install. If developer tools are located at a non-default location on disk, use
sudo xcode-select --switch path/to/Xcode.appto specify the Xcode that you wish to use for command line developer tools, and cancel the installation dialog. See
man xcode-select` for more details.
exit status 1`
Blockquote
Compilation error: exit status 1Use code tags to format code for the forum
Thank you in advance, I've never been so frustrated...
Hi @buddafest. The Arduino boards platforms that add support to Arduino IDE for various boards or microcontrollers define arbitrary commands that Arduino IDE should run in order to compile and upload the sketch. These commands may use various tools, which must be installed on your computer.
Traditionally, all these tool dependencies are installed along with with the boards platform installation made via the Arduino IDE Boards Manager. However, the developers of the "esp32" boards platform took a different approach. They expect macOS and Linux users to have Python 3 pre-installed on their system and depend on that in compilation commands and the upload commands that use esptool or espota.
On macOS machines, the Python 3 installation is typically provided as part of the collection of development tools bundled with the Xcode application:
Apple pushes Xcode on the macOS user as part of the bloatware of the operating system, so most macOS users have this application installed (even though few ever use the thing), So most macOS users never even notice that the "esp32" platform doesn't automatically install the Python 3 dependency (which is why the platform developers decided it was not necessary to provide that dependency).
However, it seems that either you don't have Xcode installed, or maybe it is installed and there is some misconfiguration of your operating system that causes the python3
executable to not be available in your system path.
If the former, you can fix the problem by installing the Xcode application. It is annoying to have to install this many gigabyte application if you don't plan to use it, but it is the path of least resistance to getting back to progressing with your Arduino project.
If you already have Xcode installed, or the problem still occurs after you install it, let us know and we'll try to help you troubleshoot the problem with your operating system configuration.
So why have you posted it in a section devoted to ide 1.x?
I have moved this to the appropriate section.