Turning Light On And Off Using One Button

I've been trying to turn a light on and off using the same button (i.e. Press button light turns on press button again light turns off). i found this code on another page and have tried to make it work, Does anyone know where i'm going wrong?

const int buttonPin = 2;     // the number of the pushbutton pin
const int ledPin =  13;      // the number of the LED pin

// Variables will change:
int ledState = HIGH;         // the current state of the output pin
int buttonState;             // the current reading from the input pin
int lastButtonState = LOW;   // the previous reading from the input pin

// the following variables are long's because the time, measured in miliseconds,
// will quickly become a bigger number than can be stored in an int.
long lastDebounceTime = 0;  // the last time the output pin was toggled
long debounceDelay = 50;    // the debounce time; increase if the output flickers

void setup() {
  pinMode(buttonPin, INPUT);
  pinMode(ledPin, OUTPUT);
}

void loop() {
  // read the state of the switch into a local variable:
  int reading = digitalRead(buttonPin);

  // check to see if you just pressed the button 
  // (i.e. the input went from LOW to HIGH),  and you've waited 
  // long enough since the last press to ignore any noise:  

  // If the switch changed, due to noise or pressing:
  if (reading != lastButtonState) {
    // reset the debouncing timer
    lastDebounceTime = millis();
  } 
  
  if ((millis() - lastDebounceTime) > debounceDelay) {
    // whatever the reading is at, it's been there for longer
    // than the debounce delay, so take it as the actual current state:
    buttonState = reading;
  }
  
  // set the LED using the state of the button:
  digitalWrite(ledPin, buttonState);

  // save the reading.  Next time through the loop,
  // it'll be the lastButtonState:
  lastButtonState = reading;
}

Thanks

You didn't say what is happening. Is the LED coming on or not? How have you wired the switch?

I have a push button attached to pin2, and a led attached to pin13. when the push button is pushed the light comes on then goes off as soon as you let go of the switch.
Thanks

Yes, but a push button has two connections. Where does the other one go? Do you have a resistor in series with the LED?

It looks too complicated for me. How about this? ...

const int buttonPin = 2;     // the number of the pushbutton pin
const int ledPin =  13;      // the number of the LED pin

byte oldPinState = HIGH;

void setup ()
  {
  pinMode (buttonPin, INPUT_PULLUP);  
  pinMode (ledPin, OUTPUT);
  }  // end of setup

void loop ()
  {
  byte pinState = digitalRead (buttonPin);
  if (pinState != oldPinState)
    {
    delay (10);  // debounce 
    if (pinState == LOW)
      digitalWrite (ledPin, !digitalRead (ledPin));  // toggle pin
    oldPinState = pinState;  // remember new state
    }  // end of if pin state change
  }  // end of loop

The code you posted is detecting the switch's state when you're looking for the transition (The moment when it goes from LOW to HIGH or HIGH to LOW).

Take a look at the state change detection example.

Thats working brilliantly, Thanks heeps :slight_smile:

Hey all, newby here. So, I'm trying to do this and it's not working. I wrote the code out myself hoping to learn it, but it doesn't work. It works once, the LED will start off, then turn on when I press the button, but won't toggle back off. I keep trying different thing, but to no avail. Any ideas what I'm doing wrong?

Thanks

const int SWpin = 2;
const int LedPin = 13;
int oldState = HIGH;

void setup()
{
  pinMode(SWpin, INPUT_PULLUP);
  pinMode(LedPin, OUTPUT);
  int swState = digitalRead(SWpin);
  digitalWrite(SWpin, HIGH);
  Serial.begin(9600);
}
void loop(){
 int swState = digitalRead(SWpin);
  if(swState != oldState)
  {
    if (swState == LOW)
    {
      delay(50);
      digitalWrite(LedPin, !digitalRead(LedPin));
      oldState = swState;
    }
  }
}
  if(swState != oldState)
  {
    if (swState == LOW)
    {
      ...
      oldState = swState;
    }
  }
}

Follow the logic for a second. If swState != oldState and swState == LOW, then oldState == HIGH, right? So you're only ever updating oldState when it is HIGH. oldState should be updated during every iteration of the loop.

When

Thanks! That did it. I just moved the update out of the if-statements. Now to stare at until I can see why....

Thanks

cosmos275:
Now to stare at until I can see why....

If you follow the three lines I quoted, and use some simple logic, you'll see why oldState is only ever assigned as HIGH which would make the code functionally equivalent (after the first press) to this:

if (swState == LOW)
{
  delay(50);
  digitalWrite(LedPin, !digitalRead(LedPin));
}

So, in Nick's code, storing the new state is inside the ifs, but in mine it doesn't work. I don't see why his works..

Thanks

There are two IFs. You have to store the new state when it changes.

 if (pinState != oldPinState)
    {
   
...

    oldPinState = pinState;  // remember new state
    }  // end of if pin state change

Another question:

void setup()
{
  pinMode(SWpin, INPUT_PULLUP);
  pinMode(LedPin, OUTPUT);
  int swState = digitalRead(SWpin);
  digitalWrite(SWpin, HIGH);
  Serial.begin(9600);
}
void loop(){
 int swState = digitalRead(SWpin);

Any idea why I have to declare "int swState" twice? It won't compile when I omit it from the loop, but I thought the void setup was where you set those up.

Thanks

So, in Nick's code, storing the new state is inside the ifs, but in mine it doesn't work. I don't see why his works..

You added the curly braces in the wrong place.

if (pinState == LOW)
{ <-- This one is correct
digitalWrite (ledPin, !digitalRead (ledPin)); // toggle pin
} <-- The close goes here
oldPinState = pinState; // remember new state
} <-- not here

Seems having it outside an IF works just as well, as any state change gets you into the IFs to do stuff.

cosmos275:
Any idea why I have to declare "int swState" twice? It won't compile when I omit it from the loop, but I thought the void setup was where you set those up.

Scope (Google Keyword). Declared variables inside curly braces are only valid within those, or any nested curly braces. If you want both setup and loop to use the same variable, it needs to be declared in the global scope (outside of both functions).

PaulS:
} <-- The close goes here

I see, I was misreading Nick's code. Apparently, when you have an IF followed by one line of code, you don't need brackets at all, hence me thinking the bracket past the state change write was the end of the IF, but it wasn't.

Thanks!

It's a style thing. Some people always like to have the braces, personally I think it is clutter to do something like this:

if (minutes > 59)
  {
  hours++;
  }

Instead of:

if (minutes > 59)
  hours++;

Cool, thanks

Speaking of minutes > 59, do you know how to make a 24 hour clock easily? I'd like to have scheduled events happen throughout a 24 hour day maybe based on dip switch inputs for which hour for them to occur. Is there an easy way to make a reliable clock from millis() or something?

Thanks!