Okay so I've been cracking my head for few hours now and can't understand why this doesn't work.
I've connected two buttons separately with two motor. I've modified Button code examples.
Everything worked just fine before adding code lines for second button and motor.
#define buttonPin 7 // the number of the pushbutton pin
#define ledPin 13 // the number of the LED pin
#define buttonPin2 8
#define outPin 12
int buttonState = 0; // variable for reading the pushbutton status
int buttonState2 = 0;
void setup() {
pinMode(ledPin, OUTPUT);
pinMode(buttonPin, INPUT);
pinMode(outPin, OUTPUT);
pinMode(buttonPin2, INPUT);
}
void loop() {
// read the state of the pushbutton value:
buttonState = digitalRead(buttonPin);
buttonState2 = digitalRead(buttonPin2);
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
if (buttonState == HIGH) {
// turn LED on:
digitalWrite(ledPin, LOW);
}
else {
// turn LED off:
digitalWrite(ledPin,HIGH );
delay(10000);
}
if (buttonState2 == HIGH) {
// turn LED on:
digitalWrite(outPin, LOW);
}
else {
// turn LED off:
digitalWrite(outPin,HIGH );
delay(10000);
}
}
Here is an example of BWD code.
See what if you can follow the flow.
You can use this technique in your sketch to avoid delay()
//Blink without Delay skeleton
//4 examples demonstrated
//LarryD
//LED wiring options
//=============================================
//Depending which way your LEDs are wired, uncomment the next line.
//#define PlusEqualsON
#ifdef PlusEqualsON
//wired so +5V turns LED ON
#define ledON HIGH
#define ledOFF LOW
//=========================
#else
//wired so +5V turns LED OFF
#define ledON LOW
#define ledOFF HIGH
//=========================
#endif
//switch wiring options
//=============================================
//Depending which way your switches are wired, uncomment the next line.
#define PushEqualsLOW
#ifdef PushEqualsLOW
//pushing the switch makes pin LOW
#define Pushed LOW
#define Released HIGH
//=========================
#else
//pushing the switch makes pin HIGH
#define Pushed HIGH
#define Released LOW
//=========================
#endif
//=============================================
unsigned long currentMillis;
unsigned long pin13Millis;
unsigned long pin12Millis;
unsigned long pin11Millis;
unsigned long SwitchMillis;
//if these are not changed in the sketch, they can be const
unsigned long debounceMillis = 100UL; //100ms
unsigned long ledOnTime = 5*1000UL; //5 seconds
byte laststartSwitchState = HIGH;
byte buttonState = HIGH;
byte counter = 0;
//the following are enable/disable flags
//some of these might not be used in this sketch
boolean flag13 = true;
boolean flag12 = true;
boolean flag11 = true;
boolean flag10 = true;
const byte startSwitch = 2; //pushed = LOW
const byte testSwitch = 3; //pushed = LOW
//**********************************************************************
void setup()
{
Serial.begin(9600);
digitalWrite(13,ledOFF);
pinMode(13, OUTPUT);
digitalWrite(12,ledOFF);
pinMode(12, OUTPUT);
digitalWrite(11,ledOFF);
pinMode(11, OUTPUT);
digitalWrite(10,ledOFF);
pinMode(10, OUTPUT);
pinMode(startSwitch, INPUT_PULLUP); //pushed = LOW
pinMode(testSwitch, INPUT_PULLUP); //pushed = LOW
} // >>>>>>>>>>>>>> E N D O F s e t u p ( ) <<<<<<<<<<<<<<<<<
void loop()
{
//save the current time
currentMillis = millis();
//************************************* E x a m p l e 1
//toggle pin 13 every 200mS
//has 200ms or more gone by?
if (currentMillis - pin13Millis >= 200UL)
{
//code here runs every 200ms
//get ready for next iteration
pin13Millis = pin13Millis + 200UL;
//toggle pin 13
digitalWrite(13,!digitalRead(13));
}
//************************************* E x a m p l e 2
//at power up, pin 12 LED goes ON, after 3 seconds goes OFF and stays OFF
//could be used as a powerup reset signal
if (flag12 == true && currentMillis - pin12Millis <= 3000UL)
{
//code here runs for 3 seconds after power up, then stops
digitalWrite(12,ledON);
}
else
{
digitalWrite(12,ledOFF);
//disable further pin 12 control
flag12 = false;
}
//************************************* E x a m p l e 3
//if testSwitch is pushed and released
//pin 11 LED goes ON for 5 seconds, then goes OFF
buttonState = digitalRead(testSwitch);
//are we are allowed to check the switch and is it pressed?
if(flag11 == true && buttonState == Pushed)
{
//enable timing of LED on pin 11
flag11 = false; //false --> timing is enabled
//turn LED ON
digitalWrite(11,ledON);
//record the time LED turned ON
pin11Millis = currentMillis;
}
//are we allowed and is it time to control pin 11
if (flag11 == false && currentMillis - pin11Millis >= ledOnTime)
{
//if enabled, code here runs after ledOnTime ms goes by
digitalWrite(11,ledOFF);
//allow switch press detection again
flag11 = true; //true --> switch monitoring is enabled
}
//************************************* E x a m p l e 4
//is it time to check the switches?
//in particular, pushing startSwitch will turn ON/OFF (toggle) an output pin 10
//is it time to check the switches
if (currentMillis - SwitchMillis >= debounceMillis)
{
//code here runs every debounceMillis ms
//get ready for the next iteration
SwitchMillis += debounceMillis;
//go and check the switches
checkSwitches();
}
//*********************************
//put other non-blocking stuff here
//*********************************
} // >>>>>>>>>>>>>> E N D O F l o o p ( ) <<<<<<<<<<<<<<<<<
//======================================================================
// F U N C T I O N S
//======================================================================
//****************** c h e c k S w i t c h e s ( ) *********************
//switches are checked every debounceValue milli seconds
//no minimum switch press time is validated with this code (i.e. No glitch filter)
void checkSwitches()
{
//re-usable for all the switches
boolean thisState;
//************************************* E x a m p l e Push ON push OFF (toggle)
//check if this switch has changed state
thisState = digitalRead(startSwitch);
if (thisState != laststartSwitchState)
{
//update the switch state
laststartSwitchState = thisState;
//this switch position has changed so do some stuff
//"HIGH condition code"
//switch went from LOW to HIGH
if(thisState == HIGH)
{
//Do some HIGH switch stuff here
}
//"LOW condition code"
//switch went from HIGH to LOW
else
{
//Do some LOW switch stuff here
digitalWrite(10, !digitalRead(10));
//print number of pushes
counter++;
Serial.println(counter);
}
} //END of startSwitch code
//*****************************************
//similar code for other switches goes here
//*****************************************
} //END of checkSwitches()
//**********************************************************************
//======================================================================
// E N D O F C O D E
//======================================================================