Here is my draft code for the buffer:
void app_Radio() {
char freq0 = ' ';
char freq1 = ' ';
char freq2 = ' ';
char freq3 = ' ';
tft.fillScreen(BLUE);
tft.setCursor(10, 10);
tft.setTextColor(GREEN);
tft.setTextSize(2);
tft.print("Enter Frequency");
tft.println();
tft.setTextSize(3);
tft.print(freq0);
tft.print(freq1);
tft.print(freq2);
tft.print(freq3);
int radioentry;
radioentry = keyboardps2.read();
freq0 = '_';
while (freq0 == '_') {
if (keyboardps2.available) {
radioentry = freq0;
freq1 = '_';
}
} //While
while (freq1 == '_') {
if (keyboardps2.available) {
radioentry = freq1;
freq2 = '_';
}
} //While
while (freq2 == '_') {
if (keyboardps2.available) {
radioentry = freq2;
freq3 = '_';
}
}
while (freq3 == '_') {
if (keyboardps2.available) {
radioentry = freq3;
char finalfreq[4];
finalfreq[0] = freq0;
finalfreq[1] = freq1;
finalfreq[2] = freq2
finalfreq[3] = freq3;
radio.setFrequency(finalfreq[4]);
}
}
//While
}
Any suggestions?