Hello xfpd and the Arduino forum,
Is there way of uploading ino file?
Could not find an upload file link.
So here is the sketch copied herewith below.
Thanks.
Allen
// NeoPixel Ring simple sketch (c) 2013 Shae Erisson
// Released under the GPLv3 license to match the rest of the
// Adafruit NeoPixel library
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h> // Required for 16 MHz Adafruit Trinket
#endif
// Which pin on the Arduino is connected to the NeoPixels?
#define PIN 4 // On Trinket or Gemma, suggest changing this to 1
// How many NeoPixels are attached to the Arduino?
#define NUMPIXELS 16 // Popular NeoPixel ring size
// When setting up the NeoPixel library, we tell it how many pixels,
// and which pin to use to send signals. Note that for older NeoPixel
// strips you might need to change the third parameter -- see the
// strandtest example for more information on possible values.
Adafruit_NeoPixel pixels(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
#define DELAYVAL 250 // Time (in milliseconds) to pause between pixels
void setup() {
// These lines are specifically to support the Adafruit Trinket 5V 16 MHz.
// Any other board, you can remove this part (but no harm leaving it):
#if defined(__AVR_ATtiny85__) && (F_CPU == 16000000)
clock_prescale_set(clock_div_1);
#endif
// END of Trinket-specific code.
pixels.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
}
void loop() {
pixels.clear(); // Set all pixel colors to 'off'
delay(DELAYVAL);
// The first NeoPixel in a strand is #0, second is 1, all the way up
// to the count of pixels minus one.
(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); { // For each pixel...
// pixels.Color() takes RGB values, from 0,0,0 up to 255,255,255
// Here we're using a moderately bright green color:
pixels.setPixelColor(0, pixels.Color(150, 0, 0)); //red
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(1, pixels.Color(0, 0, 150)); //blue
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(2, pixels.Color(255, 255, 0)); //yellow
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(3, pixels.Color(0, 150, 0));//green
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(4, pixels.Color(150, 0, 0));//red
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(5, pixels.Color(0, 0, 150)); //blue
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(6, pixels.Color(255, 255, 0));//yellow
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(7, pixels.Color(0, 150, 0));//green
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(8, pixels.Color(150, 0, 0));//red
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(9, pixels.Color(0, 0, 150));//blue
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(10, pixels.Color(255, 255, 0));//yellow
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(11, pixels.Color(0, 150, 0));//green
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(12, pixels.Color(150, 0, 0));//red
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(13, pixels.Color(0, 0, 150));//blue
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(14, pixels.Color(255, 255, 0));//yellow
pixels.show();
delay(DELAYVAL);
pixels.setPixelColor(15, pixels.Color(0, 150, 0));//green
pixels.show();
delay(DELAYVAL);
delay(DELAYVAL); // Pause before next pass through loop
}
}