Using multiple pins on the arduino

Hi, I'm trying to turn on 10 different light strips from my Arduino Uno. I got my code working to turn on one light strip through one pin but when I changed the code to account for the 10 pins I ran into problems. Here are my error messages:

Turn_on_entire_strip:19: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:20: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:21: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:22: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:23: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:24: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:25: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:26: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip:27: error: redefinition of 'uint32_t white'
Turn_on_entire_strip:18: error: 'uint32_t white' previously declared here
Turn_on_entire_strip.ino: In function 'void loop()':
Turn_on_entire_strip:88: error: 'strip' was not declared in this scope

If anyone can let me know what I'm doing wrong I'd really appreciate it!

Turn_on_all_strips.ino (2.77 KB)

uint32_t white = strip_a.Color(150, 150, 150);
uint32_t white = strip_b.Color(150, 150, 150);
uint32_t white = strip_c.Color(150, 150, 150);
uint32_t white = strip_d.Color(150, 150, 150);
uint32_t white = strip_e.Color(150, 150, 150);
uint32_t white = strip_f.Color(150, 150, 150);
uint32_t white = strip_g.Color(150, 150, 150);
uint32_t white = strip_h.Color(150, 150, 150);
uint32_t white = strip_i.Color(150, 150, 150);
uint32_t white = strip_j.Color(150, 150, 150);

How many times do you need to define white?
How many times do you need to define white?
How many times do you need to define white?
How many times do you need to define white?
How many times do you need to define white?
How many times do you need to define white?
How many times do you need to define white?
How many times do you need to define white?

  strip.show();

You don't have an instance named strip.

Don't I need to define the color for each light strip? I thought that was what I was doing.

Don't I need to define the color for each light strip? I thought that was what I was doing.

White is white, regardless of which strip it is to be displayed on, isn't it?

I really don't understand why the Color() method is not static in that class. The color value that it returns is not specific to an instance of the class.