Variables and constants in RAM (global, static), used 29640 / 80192 bytes (36%)

i am doing a home automation project while compiling the program the output window is dhowing like that

> 
> Variables and constants in RAM (global, static), used 29640 / 80192 bytes (36%)
> ║ SEGMENT BYTES DESCRIPTION
> ╠══ DATA 1528 initialized variables
> ╠══ RODATA 2176 constants
> ╚══ BSS 25936 zeroed variables
> . Instruction RAM (IRAM_ATTR, ICACHE_RAM_ATTR), used 61247 / 65536 bytes (93%)
> ║ SEGMENT BYTES DESCRIPTION
> ╠══ ICACHE 32768 reserved space for flash instruction cache
> ╚══ IRAM 28479 code in IRAM
> . Code in flash (default, ICACHE_FLASH_ATTR), used 251752 / 1048576 bytes (24%)
> ║ SEGMENT BYTES DESCRIPTION
> ╚══ IROM 251752 code in flash
> ```

this is my program 

#include <BlynkSimpleEsp8266.h>
#include <ESP8266WiFi.h>

#define BLYNK_TEMPLATE_ID ""
#define BLYNK_DEVICE_NAME ""
#define BLYNK_AUTH_TOKEN ""

char ssid[] = "WIFI NAME";
char pass[] = "WIFI PASSWORD";

bool fetch_blynk_state = true;

#define RelayPin1 5 //D1
#define RelayPin2 4 //D2
#define RelayPin3 14 //D5
#define RelayPin4 12 //D6

#define SwitchPin1 10 //SD3
#define SwitchPin2 0 //D3
#define SwitchPin3 13 //D7
#define SwitchPin4 3 //RX

#define wifiLed 16 //D0

#define VPIN_BUTTON_1 V1
#define VPIN_BUTTON_2 V2
#define VPIN_BUTTON_3 V3
#define VPIN_BUTTON_4 V4

bool toggleState_1 = LOW;
bool toggleState_2 = LOW;
bool toggleState_3 = LOW;
bool toggleState_4 = LOW;

bool SwitchState_1 = LOW;
bool SwitchState_2 = LOW;
bool SwitchState_3 = LOW;
bool SwitchState_4 = LOW;

int wifiFlag = 0;
char auth[] = BLYNK_AUTH_TOKEN;

BLYNK_WRITE(VPIN_BUTTON_1) {
toggleState_1 = param.asInt();
digitalWrite(RelayPin1, !toggleState_1);
}

BLYNK_WRITE(VPIN_BUTTON_2) {
toggleState_2 = param.asInt();
digitalWrite(RelayPin2, !toggleState_2);
}

BLYNK_WRITE(VPIN_BUTTON_3) {
toggleState_3 = param.asInt();
digitalWrite(RelayPin3, !toggleState_3);
}

BLYNK_WRITE(VPIN_BUTTON_4) {
toggleState_4 = param.asInt();
digitalWrite(RelayPin4, !toggleState_4);
}

BLYNK_WRITE(VPIN_BUTTON_C) {
all_SwitchOff();
}

void all_SwitchOff() {
toggleState_1 = 0;
digitalWrite(RelayPin1, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
delay(100);
toggleState_2 = 0;
digitalWrite(RelayPin2, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
delay(100);
toggleState_3 = 0;
digitalWrite(RelayPin3, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
delay(100);
toggleState_4 = 0;
digitalWrite(RelayPin4, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
delay(100);
}

void manual_control() {
if (digitalRead(SwitchPin1) == LOW && SwitchState_1 == LOW) {
digitalWrite(RelayPin1, LOW);
toggleState_1 = HIGH;
SwitchState_1 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
Serial.println("Switch-1 on");
}
if (digitalRead(SwitchPin1) == HIGH && SwitchState_1 == HIGH) {
digitalWrite(RelayPin1, HIGH);
toggleState_1 = LOW;
SwitchState_1 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
Serial.println("Switch-1 off");
}
if (digitalRead(SwitchPin2) == LOW && SwitchState_2 == LOW) {
digitalWrite(RelayPin2, LOW);
toggleState_2 = HIGH;
SwitchState_2 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
Serial.println("Switch-2 on");
}
if (digitalRead(SwitchPin2) == HIGH && SwitchState_2 == HIGH) {
digitalWrite(RelayPin2, HIGH);
toggleState_2 = LOW;
SwitchState_2 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
Serial.println("Switch-2 off");
}
if (digitalRead(SwitchPin3) == LOW && SwitchState_3 == LOW) {
digitalWrite(RelayPin3, LOW);
toggleState_3 = HIGH;
SwitchState_3 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
Serial.println("Switch-3 on");
}
if (digitalRead(SwitchPin3) == HIGH && SwitchState_3 == HIGH) {
digitalWrite(RelayPin3, HIGH);
toggleState_3 = LOW;
SwitchState_3 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
Serial.println("Switch-3 off");
}
if (digitalRead(SwitchPin4) == LOW && SwitchState_4 == LOW) {
digitalWrite(RelayPin4, LOW);
toggleState_4 = HIGH;
SwitchState_4 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
Serial.println("Switch-4 on");
}
if (digitalRead(SwitchPin4) == HIGH && SwitchState_4 == HIGH) {
digitalWrite(RelayPin4, HIGH);
toggleState_4 = LOW;
SwitchState_4 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
Serial.println("Switch-4 off");
}
}

void setup()
{
Serial.begin(9600);

pinMode(RelayPin1, OUTPUT);
pinMode(RelayPin2, OUTPUT);
pinMode(RelayPin3, OUTPUT);
pinMode(RelayPin4, OUTPUT);

pinMode(wifiLed, OUTPUT);

pinMode(SwitchPin1, INPUT_PULLUP);
pinMode(SwitchPin2, INPUT_PULLUP);
pinMode(SwitchPin3, INPUT_PULLUP);
pinMode(SwitchPin4, INPUT_PULLUP);

//During Starting all Relays should TURN OFF
digitalWrite(RelayPin1, !toggleState_1);
digitalWrite(RelayPin2, !toggleState_2);
digitalWrite(RelayPin3, !toggleState_3);
digitalWrite(RelayPin4, !toggleState_4);

digitalWrite(wifiLed, HIGH);
//Blynk.begin(auth, ssid, pass);
WiFi.begin(ssid, pass);
Blynk.config(auth);
delay(1000);

if (!fetch_blynk_state){
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
}
}

void loop()
{
manual_control();
Blynk.run();
}

And what is a problem?

why my output window showing this , how to clear this error

Why do you think it's an error?

i have changed my board to esp8266 as well as program

#include <BlynkSimpleEsp8266.h>
#include <ESP8266WiFi.h>

#define BLYNK_TEMPLATE_ID ""
#define BLYNK_DEVICE_NAME ""
#define BLYNK_AUTH_TOKEN ""

char ssid[] = "WIFI NAME";
char pass[] = "WIFI PASSWORD";

bool fetch_blynk_state = true;

#define RelayPin1 5 //D1
#define RelayPin2 4 //D2
#define RelayPin3 14 //D5
#define RelayPin4 12 //D6

#define SwitchPin1 10 //SD3
#define SwitchPin2 0 //D3
#define SwitchPin3 13 //D7
#define SwitchPin4 3 //RX

#define wifiLed 16 //D0

#define VPIN_BUTTON_1 V1
#define VPIN_BUTTON_2 V2
#define VPIN_BUTTON_3 V3
#define VPIN_BUTTON_4 V4

bool toggleState_1 = LOW;
bool toggleState_2 = LOW;
bool toggleState_3 = LOW;
bool toggleState_4 = LOW;

bool SwitchState_1 = LOW;
bool SwitchState_2 = LOW;
bool SwitchState_3 = LOW;
bool SwitchState_4 = LOW;

int wifiFlag = 0;
char auth[] = BLYNK_AUTH_TOKEN;

BLYNK_WRITE(VPIN_BUTTON_1) {
toggleState_1 = param.asInt();
digitalWrite(RelayPin1, !toggleState_1);
}

BLYNK_WRITE(VPIN_BUTTON_2) {
toggleState_2 = param.asInt();
digitalWrite(RelayPin2, !toggleState_2);
}

BLYNK_WRITE(VPIN_BUTTON_3) {
toggleState_3 = param.asInt();
digitalWrite(RelayPin3, !toggleState_3);
}

BLYNK_WRITE(VPIN_BUTTON_4) {
toggleState_4 = param.asInt();
digitalWrite(RelayPin4, !toggleState_4);
}

BLYNK_WRITE(VPIN_BUTTON_C) {
all_SwitchOff();
}

void all_SwitchOff() {
toggleState_1 = 0;
digitalWrite(RelayPin1, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
delay(100);
toggleState_2 = 0;
digitalWrite(RelayPin2, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
delay(100);
toggleState_3 = 0;
digitalWrite(RelayPin3, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
delay(100);
toggleState_4 = 0;
digitalWrite(RelayPin4, HIGH);
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
delay(100);
}

void manual_control() {
if (digitalRead(SwitchPin1) == LOW && SwitchState_1 == LOW) {
digitalWrite(RelayPin1, LOW);
toggleState_1 = HIGH;
SwitchState_1 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
Serial.println("Switch-1 on");
}
if (digitalRead(SwitchPin1) == HIGH && SwitchState_1 == HIGH) {
digitalWrite(RelayPin1, HIGH);
toggleState_1 = LOW;
SwitchState_1 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
Serial.println("Switch-1 off");
}
if (digitalRead(SwitchPin2) == LOW && SwitchState_2 == LOW) {
digitalWrite(RelayPin2, LOW);
toggleState_2 = HIGH;
SwitchState_2 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
Serial.println("Switch-2 on");
}
if (digitalRead(SwitchPin2) == HIGH && SwitchState_2 == HIGH) {
digitalWrite(RelayPin2, HIGH);
toggleState_2 = LOW;
SwitchState_2 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
Serial.println("Switch-2 off");
}
if (digitalRead(SwitchPin3) == LOW && SwitchState_3 == LOW) {
digitalWrite(RelayPin3, LOW);
toggleState_3 = HIGH;
SwitchState_3 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
Serial.println("Switch-3 on");
}
if (digitalRead(SwitchPin3) == HIGH && SwitchState_3 == HIGH) {
digitalWrite(RelayPin3, HIGH);
toggleState_3 = LOW;
SwitchState_3 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
Serial.println("Switch-3 off");
}
if (digitalRead(SwitchPin4) == LOW && SwitchState_4 == LOW) {
digitalWrite(RelayPin4, LOW);
toggleState_4 = HIGH;
SwitchState_4 = HIGH;
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
Serial.println("Switch-4 on");
}
if (digitalRead(SwitchPin4) == HIGH && SwitchState_4 == HIGH) {
digitalWrite(RelayPin4, HIGH);
toggleState_4 = LOW;
SwitchState_4 = LOW;
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
Serial.println("Switch-4 off");
}
}

void setup()
{
Serial.begin(9600);

pinMode(RelayPin1, OUTPUT);
pinMode(RelayPin2, OUTPUT);
pinMode(RelayPin3, OUTPUT);
pinMode(RelayPin4, OUTPUT);

pinMode(wifiLed, OUTPUT);

pinMode(SwitchPin1, INPUT_PULLUP);
pinMode(SwitchPin2, INPUT_PULLUP);
pinMode(SwitchPin3, INPUT_PULLUP);
pinMode(SwitchPin4, INPUT_PULLUP);

//During Starting all Relays should TURN OFF
digitalWrite(RelayPin1, !toggleState_1);
digitalWrite(RelayPin2, !toggleState_2);
digitalWrite(RelayPin3, !toggleState_3);
digitalWrite(RelayPin4, !toggleState_4);

digitalWrite(wifiLed, HIGH);
//Blynk.begin(auth, ssid, pass);
WiFi.begin(ssid, pass);
Blynk.config(auth);
delay(1000);

if (!fetch_blynk_state){
Blynk.virtualWrite(VPIN_BUTTON_1, toggleState_1);
Blynk.virtualWrite(VPIN_BUTTON_2, toggleState_2);
Blynk.virtualWrite(VPIN_BUTTON_3, toggleState_3);
Blynk.virtualWrite(VPIN_BUTTON_4, toggleState_4);
}
}

void loop()
{
manual_control();
Blynk.run();
}

output window showing like that how to rectify this error?

Variables and constants in RAM (global, static), used 29640 / 80192 bytes (36%)
║ SEGMENT BYTES DESCRIPTION
╠══ DATA 1528 initialized variables
╠══ RODATA 2176 constants
╚══ BSS 25936 zeroed variables
. Instruction RAM (IRAM_ATTR, ICACHE_RAM_ATTR), used 61247 / 65536 bytes (93%)
║ SEGMENT BYTES DESCRIPTION
╠══ ICACHE 32768 reserved space for flash instruction cache
╚══ IRAM 28479 code in IRAM
. Code in flash (default, ICACHE_FLASH_ATTR), used 251752 / 1048576 bytes (24%)
║ SEGMENT BYTES DESCRIPTION
╚══ IROM 251752 code in flash

This is only a report of how much memory your sketch uses. It is normal and expected and doesn't indicate any problem.

Don't be alarmed by the red color of the text. Even though it is not an error message, the ESP8266 boards platform developers decided to print the report on the "standard error" stream (AKA "stderr") instead of the "standard output" stream (AKA "stdout"). Because the stderr stream is typically used only for warnings and errors, Arduino IDE colors text received from this stream in red.

So it looks like all is well now and you can get back to working on your project. If you are experiencing some behavior that doesn't match you expectations, we can help with that; just provide a detailed description.

I merged your posts on the same subject that you made on the other topic @agitha.

In the future, please use a single topic for your posts on a given subject matter. Posting about the same thing on multiple topics is considered "cross-posting".

Cross-posting is against the Arduino forum rules. The reason is that duplicate posts can waste the time of the people trying to help. Someone might spend a lot of time investigating and writing a detailed answer on one topic, without knowing that someone else already did the same in the other topic.

Repeated cross-posting can result in a suspension from the forum.

This is basic forum etiquette, as explained in the "How to get the best out of this forum" guide. It contains a lot of other useful information. Please read it.

Thanks in advance for your cooperation.

Where can I find the C++ code to the thing you are describing?

Hi @sircartier. I'm not sure what you mean by "thing you are describing". Please provide a more detailed explanation of what thing exactly you want the C++ code for and I'll try to help you.