Hi all,

what does the folowwing code mean?

```
if(index1 > 7 && random(2) == 0) index1 = 0;
if(index2 > 7 && random(3) == 0) index2 = 0;
strip.setPixelColor(index1, 255, 0, 255);
strip.setPixelColor(index2, 255, 0, 255);
```

Hi all,

what does the folowwing code mean?

```
if(index1 > 7 && random(2) == 0) index1 = 0;
if(index2 > 7 && random(3) == 0) index2 = 0;
strip.setPixelColor(index1, 255, 0, 255);
strip.setPixelColor(index2, 255, 0, 255);
```

look at it formatted properly

```
{
if(index1 > 7 && random(2) == 0)
index1 = 0;
if(index2 > 7 && random(3) == 0)
index2 = 0;
strip.setPixelColor(index1, 255, 0, 255);
strip.setPixelColor(index2, 255, 0, 255);
}
```

Break it downâ€¦

```
if(index1 > 7 && random(2) == 0)
index1 = 0;
if(index2 > 7 && random(3) == 0)
index2 = 0;
```

Welcome to the forum.

First have a look at the Operator Precedence

https://en.cppreference.com/w/cpp/language/operator_precedence

This tells you the logical AND (&&) is evaluated last.

Lets look at the random function

https://www.arduino.cc/reference/en/language/functions/random-numbers/random/

random(2) will return 1 or 0 so there is a 50% chance of that being true,

Now combine the two statements with **AND** ( both have to be true ).

So, if index1 is larger than 7 with a 50% chance, index1 is set to 0.

Whatever it means might make a lot more sense than it does tots out of any context.

Could you tell us what the sketch does and like, I dunno, post it here?

a7