Hi all,
what does the folowwing code mean?
if(index1 > 7 && random(2) == 0) index1 = 0;
if(index2 > 7 && random(3) == 0) index2 = 0;
strip.setPixelColor(index1, 255, 0, 255);
strip.setPixelColor(index2, 255, 0, 255);
Hi all,
what does the folowwing code mean?
if(index1 > 7 && random(2) == 0) index1 = 0;
if(index2 > 7 && random(3) == 0) index2 = 0;
strip.setPixelColor(index1, 255, 0, 255);
strip.setPixelColor(index2, 255, 0, 255);
look at it formatted properly
{
if(index1 > 7 && random(2) == 0)
index1 = 0;
if(index2 > 7 && random(3) == 0)
index2 = 0;
strip.setPixelColor(index1, 255, 0, 255);
strip.setPixelColor(index2, 255, 0, 255);
}
Break it down…
if(index1 > 7 && random(2) == 0)
index1 = 0;
if(index2 > 7 && random(3) == 0)
index2 = 0;
Welcome to the forum.
First have a look at the Operator Precedence
https://en.cppreference.com/w/cpp/language/operator_precedence
This tells you the logical AND (&&) is evaluated last.
Lets look at the random function
https://www.arduino.cc/reference/en/language/functions/random-numbers/random/
random(2) will return 1 or 0 so there is a 50% chance of that being true,
Now combine the two statements with AND ( both have to be true ).
So, if index1 is larger than 7 with a 50% chance, index1 is set to 0.
Whatever it means might make a lot more sense than it does tots out of any context.
Could you tell us what the sketch does and like, I dunno, post it here?
a7
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