White screen appears after my application ran

Hello people !, I have a module TJCTM24028 SPI and I have made a small application that draws a menu of 3 buttons and does it well but as soon as I draw it and shows it appears at the end an annoying white screen that does not go away until I reset it.

In the end I leave attached the photos of my project and how I have it wired.

Then I leave the application to see what I am not able to do:

#include <ILI9341_due.h>
#include <ILI9341_due_config.h>
#include <SystemFont5x7.h>
#include <TFT_ILI9163C.h>
#include “Adafruit_GFX.h”
#include “Adafruit_ILI9341.h”
#include “URTouch.h”

#define TFT_DC 9
#define TFT_CS 10
#define TFT_RST 8
#define TFT_MISO 12
#define TFT_MOSI 11
#define TFT_CLK 13

#define BLACK 0x0000

//int BLUE = tft.color565(50, 50, 255);

#define DARKBLUE 0x0010
#define VIOLET 0x8888
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
#define GREY tft.color565(64, 64, 64);
#define GOLD 0xFEA0
#define BROWN 0xA145
#define SILVER 0xC618
#define LIME 0x07E0

#define t_SCK 3
#define t_CS 4
#define t_MOSI 5
#define t_MISO 6
#define t_IRQ 7

int opcion = 1;

URTouch ts(t_SCK, t_CS, t_MOSI, t_MISO, t_IRQ);

void setup() {

}

void loop(){

tft.begin();

//tft.reset(); -----------> this command does not work.Compiler give an error.

tft.fillScreen(BLACK);
tft.drawRoundRect(0, 0, 319, 240, 8, WHITE); //Page border

tft.fillRoundRect(60, 180, 200, 40, 8, RED);
tft.drawRoundRect(60, 180, 200, 40, 8, WHITE); //Game

tft.fillRoundRect(60, 130, 200, 40, 8, RED); //RGB led
tft.drawRoundRect(60, 130, 200, 40, 8, WHITE);

tft.fillRoundRect(60, 80, 200, 40, 8, RED);
tft.drawRoundRect(60, 80, 200, 40, 8, WHITE); //Oscilloscope

tft.setCursor(60, 20);
tft.setTextSize(2);
tft.setFont();
tft.setTextColor(WHITE);
tft.print(“Select an example!”);
tft.setCursor(70, 50);
tft.setTextSize(2);
tft.setTextColor(LIME);
tft.print(“NotesPoint.com”);
tft.setTextColor(BLACK);
tft.setCursor(65, 195);
tft.print(" FlappyBird");

tft.setCursor(105, 145);
tft.print(“RGB-Mixer”);

tft.setCursor(80, 95);
tft.print(“Oscilloscope”);
// delay(500);

}

void menu(int seleccion){
}

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