Writing data to flash memory; a practical solution?

tms8c8:
I'm confused about the PROGMEM library and how to use it.

site search on the word progmem, top link:
http://www.arduino.cc/en/Reference/PROGMEM

Don't just look, work with the last example to make it do something else till you are clear.

Example

The following code fragments illustrate how to read and write unsigned chars (bytes) and ints (2 bytes) to PROGMEM.

#include <avr/pgmspace.h>


// save some unsigned ints
PROGMEM  prog_uint16_t charSet[]  = { 65000, 32796, 16843, 10, 11234};

// save some chars
prog_uchar signMessage[] PROGMEM  = {"I AM PREDATOR,  UNSEEN COMBATANT. CREATED BY THE UNITED STATES DEPART"};

unsigned int displayInt;
int k;    // counter variable
char myChar;  

// read back a 2-byte int
 displayInt = pgm_read_word_near(charSet + k)

// read back a char 
myChar =  pgm_read_byte_near(signMessage + k);

Arrays of strings

It is often convenient when working with large amounts of text, such as a project with an LCD display, to setup an array of strings. Because strings themselves are arrays, this is in actually an example of a two-dimensional array.

These tend to be large structures so putting them into program memory is often desirable. The code below illustrates the idea.

/*
 PROGMEM string demo
 How to store a table of strings in program memory (flash), 
 and retrieve them.

 Information summarized from:
 http://www.nongnu.org/avr-libc/user-manual/pgmspace.html

 Setting up a table (array) of strings in program memory is slightly complicated, but
 here is a good template to follow. 

 Setting up the strings is a two-step process. First define the strings.

*/

#include <avr/pgmspace.h>
prog_char string_0[] PROGMEM = "String 0";   // "String 0" etc are strings to store - change to suit.
prog_char string_1[] PROGMEM = "String 1";
prog_char string_2[] PROGMEM = "String 2";
prog_char string_3[] PROGMEM = "String 3";
prog_char string_4[] PROGMEM = "String 4";
prog_char string_5[] PROGMEM = "String 5";


// Then set up a table to refer to your strings.

PROGMEM const char *string_table[] = 	   // change "string_table" name to suit
{   
  string_0,
  string_1,
  string_2,
  string_3,
  string_4,
  string_5 };

char buffer[30];    // make sure this is large enough for the largest string it must hold

void setup()			  
{
  Serial.begin(9600);
}


void loop()			  
{
  /* Using the string table in program memory requires the use of special functions to retrieve the data.
     The strcpy_P function copies a string from program space to a string in RAM ("buffer"). 
     Make sure your receiving string in RAM  is large enough to hold whatever
     you are retrieving from program space. */


  for (int i = 0; i < 6; i++)
  {
    strcpy_P(buffer, (char*)pgm_read_word(&(string_table[i]))); // Necessary casts and dereferencing, just copy. 
    Serial.println( buffer );
    delay( 500 );
  }
}