I have a project in the Unity3D game engine that requires me to drive 125 WS2801 lights . I'm using the plugin Uniduino that allows me to talk to the board using standard firmata.
There is a cpp library: https://github.com/adafruit/Adafruit-WS2801-Library
So what I'm trying to achieve is to be able to control these lights inside Unity using C#. I've been looking into this for a few days now and am pretty lost. It would have been nice if I could have created a .dll of just the library and used that but it doesn't look like there is any easy way of doing that.
Here is the product data sheet: https://www.sparkfun.com/datasheets/Components/LED/WS2801.pdf
Any help would be greatly appreciated.