The thing is (unless you go the whole way and drop using IDE, which is looking more and more appealing) you need to understand all the preprocessing and file copying tricks in order to put you externally edited files where IDE wants them, not just #include them which, as I have just discovered, gets them ignored if the included file is not open in a "tab" in the IDE.
It's actually more trouble learning all the, not so clearly documented, tricks you need to work around.
That's why I said, it's not a case of "simply select".
Which, by the way, has some well-known and seriously screwy bugs that will result in mangling your perfectly sound sketch code into something that totally confuses the g++ compiler, and very likely you when you start trying to make sense of the resulting compiler error messages.
Yep, I met that one as well.
You've confirmed my impression that sketchland is more of a hinderance than a help and that I'm not missing some stunningly useful functionality.
Can you post an example Makefile , that would save me some head scratching.
thx.
I think an article somewhere on how do all of this straight off the bat would be a good idea at some point once I've mastered it a bit better.
Adding a section on Nick's work around for the heap allocation problem and we may be near to a workable development environment.