Sorry for the delay. Here is the TFT LCD that I have:
http://www.ebay.com/itm/151850499828?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT
Specifications:
2.4'' diagonal LCD TFT display
240x320 resolution, 18-bit (262,000) color
8 bit digital interface, plus 4 control lines
5V compatible! Use with 3.3V or 5V logic
4-wire resistive touchscreen
Size: approx. 70mm x 51mm
Color: Red
Net Weight: 28g
And here is the code that I am using:
// Modified TFTbmp sketch from Adafruit_TFTLCD Library for
// TFT shield LCD 2.4" Chip ILI9341
// http://www.electronicavm.net
// @iPadNanito
#include <Adafruit_GFX.h> // Libreria de graficos
#include <Adafruit_TFTLCD.h> // Libreria de LCD
#include <SD.h> // Libreria de tarjeta SD
#include <SPI.h> // Libreria bus SPI
#define LCD_CS A3 // Definimos los pines del LCD
#define LCD_CD A2 // para poder visualizar elementos graficos
#define LCD_WR A1
#define LCD_RD A0
#define LCD_RESET A4
// Los pines del puerto SPI vienen configurados por libreria, por lo que
// solamente debemos colocar el pin correspondiente al Chip Select del
// bus SPI correspondiente a la conexion con la tarjeta SD
#define SD_CS 10
// En la tarjeta SD debemos colocar imagenes en formato BMP de 24 Bits!
// Otro tipo de formato de imagen no se puede visualizar por pantalla.
Adafruit_TFTLCD tft(LCD_CS, LCD_CD, LCD_WR, LCD_RD, LCD_RESET); // Instancia LCD
void setup()
{
Serial.begin(9600); // Iniciamos el puerto serie para comprobar
// la comunicacion con la tarjeta microSD
tft.reset();
tft.begin(0x9341); // Iniciamos el LCD especificando el controlador ILI9341.
Serial.print(F("Inicializando tarjeta SD..."));
if (!SD.begin(SD_CS)) // Si se produce un error al intentar acceder
{ // a la tarjeta SD, lo mostramos por el Serial Monitor
Serial.println(F("Error!"));
return;
}
Serial.println(F("OK!"));
}
void loop()
{
tft.setRotation(0); // Establecemos la posicion de la pantalla Vertical
bmpDraw("1.bmp", 0, 0); // Mostramos una imagen en las coordenadas 0,0
delay(1000);
tft.setRotation(3); // Establecemos la posicion de la pantalla Horizontal
bmpDraw("2.bmp",0,0); // // Mostramos otra imagen en las coordenadas 0,0
delay(1000);
}
// Esta funcion abre un archivo Windows bitmap (BMP) y lo muestra por
// pantalla en las coordenadas especificadas. Se puede acelerar el
// proceso de muestreo leyendo muchos pixeles a la vez en lugar de
// leer pixel a pixel, incrementando el tamaño de la siguiente variable
// BUFFPIXEL, utilizaremos mas memoria RAM del Arduino pero se realizará
// la carga de la imagen mas rapido.
// Un buffer de 20 pixeles es un valor equilibrado.
#define BUFFPIXEL 20
void bmpDraw(char *filename, int x, int y) {
File bmpFile;
int bmpWidth, bmpHeight; // W+H in pixels
uint8_t bmpDepth; // Bit depth (currently must be 24)
uint32_t bmpImageoffset; // Start of image data in file
uint32_t rowSize; // Not always = bmpWidth; may have padding
uint8_t sdbuffer[3*BUFFPIXEL]; // pixel in buffer (R+G+B per pixel)
uint16_t lcdbuffer[BUFFPIXEL]; // pixel out buffer (16-bit per pixel)
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
boolean goodBmp = false; // Set to true on valid header parse
boolean flip = true; // BMP is stored bottom-to-top
int w, h, row, col;
uint8_t r, g, b;
uint32_t pos = 0, startTime = millis();
uint8_t lcdidx = 0;
boolean first = true;
if((x >= tft.width()) || (y >= tft.height())) return;
Serial.println();
Serial.print(F("Loading image '"));
Serial.print(filename);
Serial.println('\'');
// Open requested file on SD card
if ((bmpFile = SD.open(filename)) == NULL) {
Serial.println(F("File not found"));
return;
}
// Parse BMP header
if(read16(bmpFile) == 0x4D42) { // BMP signature
Serial.println(F("File size: ")); Serial.println(read32(bmpFile));
(void)read32(bmpFile); // Read & ignore creator bytes
bmpImageoffset = read32(bmpFile); // Start of image data
Serial.print(F("Image Offset: ")); Serial.println(bmpImageoffset, DEC);
// Read DIB header
Serial.print(F("Header size: ")); Serial.println(read32(bmpFile));
bmpWidth = read32(bmpFile);
bmpHeight = read32(bmpFile);
if(read16(bmpFile) == 1) { // # planes -- must be '1'
bmpDepth = read16(bmpFile); // bits per pixel
Serial.print(F("Bit Depth: ")); Serial.println(bmpDepth);
if((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed
goodBmp = true; // Supported BMP format -- proceed!
Serial.print(F("Image size: "));
Serial.print(bmpWidth);
Serial.print('x');
Serial.println(bmpHeight);
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
// Crop area to be loaded
w = bmpWidth;
h = bmpHeight;
if((x+w-1) >= tft.width()) w = tft.width() - x;
if((y+h-1) >= tft.height()) h = tft.height() - y;
// Set TFT address window to clipped image bounds
tft.setAddrWindow(x, y, x+w-1, y+h-1);
for (row=0; row<h; row++) { // For each scanline...
// Seek to start of scan line. It might seem labor-
// intensive to be doing this on every line, but this
// method covers a lot of gritty details like cropping
// and scanline padding. Also, the seek only takes
// place if the file position actually needs to change
// (avoids a lot of cluster math in SD library).
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
else // Bitmap is stored top-to-bottom
pos = bmpImageoffset + row * rowSize;
if(bmpFile.position() != pos) { // Need seek?
bmpFile.seek(pos);
buffidx = sizeof(sdbuffer); // Force buffer reload
}
for (col=0; col<w; col++) { // For each column...
// Time to read more pixel data?
if (buffidx >= sizeof(sdbuffer)) { // Indeed
// Push LCD buffer to the display first
if(lcdidx > 0) {
tft.pushColors(lcdbuffer, lcdidx, first);
lcdidx = 0;
first = false;
}
bmpFile.read(sdbuffer, sizeof(sdbuffer));
buffidx = 0; // Set index to beginning
}
// Convert pixel from BMP to TFT format
b = sdbuffer[buffidx++];
g = sdbuffer[buffidx++];
r = sdbuffer[buffidx++];
lcdbuffer[lcdidx++] = tft.color565(r,g,b);
} // end pixel
} // end scanline
// Write any remaining data to LCD
if(lcdidx > 0) {
tft.pushColors(lcdbuffer, lcdidx, first);
}
Serial.print(F("Loaded in "));
Serial.print(millis() - startTime);
Serial.println(" ms");
} // end goodBmp
}
}
bmpFile.close();
if(!goodBmp) Serial.println(F("BMP format not recognized."));
}
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t read16(File f) {
uint16_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read(); // MSB
return result;
}
uint32_t read32(File f) {
uint32_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read();
((uint8_t *)&result)[2] = f.read();
((uint8_t *)&result)[3] = f.read(); // MSB
return result;
}
With a 24-bit bmp on the micro sd card, the sketch loads the image fine. According to what I have read about the LCD shield I am using, the shield loads 24-bit images from the sd card and converts it to 16-bit before putting it on the screen. I was wondering if it is possible to skip that step, have the images already in 16-bit on the sd card, and have the sketch load the 16-bit files.
Thank you for the help.