Im running IDE 1.8.0 and I noticed I’d missed putting in the Adafruit neoPixel library #include. But, wait… everything was compiling and running just fine.
I was setting up a package for someone and the plan was to drop all the library file they would need into their project folder. I grabbed copies of the required library files, switch all the #include <xxx.h> to #include “xxx.h” and the compiler/linker went bananas! Everything was found twice.
So I set up another .ino file without the library files and left the #includes as " ". And no Adafruit neoPixel library at all. Eerything ran fine!?
What’s going on with these new IDEs and how they are handling #includes & libraries? What’s the rules now?
thanks!
-jim lee