function that takes address as argument don't change values corectly

I have this function for comparing two strings, and I am trying to assign values to address I am sending to function.

void get_score(const char* secret, const char* guess, int* peg_a, int* peg_b)
{
    char secret_copy[strlen(secret)];
    strcpy(secret_copy, secret);

    for(int i=0;i<strlen(guess);i++){
       if(secret_copy[i] == guess[i]) *peg_a+=1;
    }

    for(int i=0;i<strlen(guess);i++){
        for(int j=0;j<strlen(guess);j++){
            if(secret_copy[i] == guess[j] && i != j){
                *peg_b+=1;
                secret_copy[i] = '*';
            } 
        }  
    }   
}

I was expecting to assign values that i get from function get_score into peg_a and peg_b.

Serial.println(peg_a); // 0 - correct value
get_score(secret, guess, &peg_a, &peg_b);  //function that should change values of variables
Serial.println(peg_a); // some weird number

I am using Arduino Uno. If I run code in VS code I get correct values.

Can you post your entire sketch?

I have miss clicked and I don't know how to change it.

Modify your first post and you can edit the subject

get_score is a void function.
You don't get anything from it.

This is the whole project. I am not trying to get back the value. I want to change variable value by sending address as a parameter.

#include "mastermind.h"
#include "lcd_wrapper.h"
#include <stdlib.h>
#include <stdio.h>
#include <time.h> 
#include <assert.h>
#include "string.h"
#include <Arduino.h>

char* generate_code(bool repeat, int length)
{
    if(length < 1 || (repeat == false && length > 10)) return NULL;

    char *code = (char*) calloc(length, sizeof(int));
    int gen;

    for(int i=0;i<length;i++){
        gen = (rand() % 10) +48;
        if(repeat == false && i > 0)
            while(strchr(code, gen)) gen = (random(0,10) +48);
        code[i] = gen;
    }

    code[length] = '\0';
    return code;
}



void turn_off_leds()
{
  for(int i=6;i<14;i++){
     digitalWrite(i, LOW);
  }
}

void render_leds(const int peg_a, const int peg_b)
{
  int ledB[] = {6,8,10,12}; int ledR[] = {7,9,11,13};
  int s = 0;

  for(int i=0;i<peg_a;i++){
    digitalWrite(ledR[i],HIGH);
    s++;  
  }

  for(int i=0;i<peg_b;i++){
    digitalWrite(ledB[i+s],HIGH);  
  }
}

void welcome()
{
  lcd_print_at(0,0,"MasterMind");
  delay(4000);
  lcd_clear();
  lcd_print_at(0,0,"Guess my number");
  lcd_print_at(0,1,"Your guess: 0000");
}

void ending()
{
  for(int i=0;i<4;i++){
    turn_off_leds();
    delay(200);
    render_leds(4,0);
    delay(500);
    turn_off_leds();
    delay(200);
    render_leds(0,4);
    delay(500);
  }
  turn_off_leds();
}

void check_if_won(char* guess, char* secret, int chance_to_guess)
{
  char buff[13];
  int good, wrong;
  get_score(secret, guess, &good, &wrong);    

  if(strcmp(guess, secret) == 0){
    lcd_clear();
    sprintf(buff, "%d: %s %dA%dB", chance_to_guess, guess, good, wrong);
    lcd_print_at(0,0,buff);
    sprintf(buff, "Won with %d guess!", chance_to_guess);
    lcd_print_at(0,1,buff);
    ending();
  }else{
    lcd_clear();
    sprintf(buff, "%d: %s %dA%dB", chance_to_guess, guess, good, wrong);
    lcd_print_at(0,0,buff);
    sprintf(buff, "My code was %s", secret);
    lcd_print_at(0,1,buff);
    ending();
  }  
}

void debounce(int pin)
{
  while(digitalRead(pin));
  delay(300);  
}

void print_change(char *guess)
{
  char buffer[20];
  sprintf(buffer, "Your guess: %s", guess);
  lcd_print_at(0,1,buffer);
}

void get_new_try(int chance_to_guess, char* guess, int good, int wrong)
{
  char buff[13];
  lcd_clear();
  sprintf(buff, "%d: %s %dA%dB", chance_to_guess, guess, good, wrong);

  lcd_print_at(0,0,buff);
  lcd_print_at(0,1,"Your guess: 0000");
}

void get_score(const char* secret, const char* guess, int* peg_a, int* peg_b)
{
    char secret_copy[strlen(secret)];
    strcpy(secret_copy, secret);

    for(int i=0;i<strlen(guess);i++){
       if(secret_copy[i] == guess[i]) *peg_a+=1;
    }

    for(int i=0;i<strlen(guess);i++){
        for(int j=0;j<strlen(guess);j++){
            if(secret_copy[i] == guess[j] && i != j){
                *peg_b+=1;
                secret_copy[i] = '*';
            } 
        }  
    }   
}

void render_history(char* secret, char** history, const int entry_nr)
{
  int good = 0; int wrong =0;
  char buff[13];

  get_score(secret, history[entry_nr], &good, &wrong);    
      
  turn_off_leds();
  render_leds(good, wrong);
  
  sprintf(buff, "%d: %s %dA%dB", entry_nr, history[entry_nr], good, wrong);
  lcd_print_at(0,1,buff);
}


void play_game(char* secret)
{
  int peg_a = 0; int peg_b = 0;
  int list, chance_to_guess = 0;
  char guess[] = "0000";
  welcome();

  while(1){

    if(digitalRead(BTN_ENTER_PIN)){
      while(digitalRead(BTN_ENTER_PIN));
      delay(300);
      chance_to_guess++;
      
      if(chance_to_guess > 9 || strcmp(guess, secret) == 0) break;
      
      Serial.println(peg_a);
      get_score(secret, guess, &peg_a, &peg_b);  
      Serial.println(peg_a);
    } 

    if(digitalRead(BTN_1_PIN)){
      debounce(2);
      guess[0] += 1;  
      if(guess[0] > 57) guess[0] = 48;
      print_change(guess);
    }
    
    if(digitalRead(BTN_2_PIN)){
      debounce(3);
      guess[1] += 1;  
      if(guess[1] > 57) guess[1] = 48;
      print_change(guess);
    }
    
    if(digitalRead(BTN_3_PIN)){
      debounce(4);
      guess[2] += 1;  
      if(guess[2] > 57) guess[2] = 48;
      print_change(guess);
    }
    
    if(digitalRead(BTN_4_PIN)){
      debounce(5);
      guess[3] += 1;  
      if(guess[3] > 57) guess[3] = 48;
      print_change(guess);
    }
    
  }

  check_if_won(guess, secret, chance_to_guess);
  delay(5000);
}

lcd_wrapper.cpp (429 Bytes)

lcd_wrapper.h (990 Bytes)

mastermind.cpp (4.63 KB)

mastermind.h (2.47 KB)

ps6.ino (806 Bytes)

Just POST the code.

    char secret_copy[strlen(secret)];

Where is the allocation for the terminating '\0' character? Also, you don't even have a single comment in your entire .cpp file. Code like this doesn't "speak for itself".