Hello all. So here's what i have going on. I have a small 7x10 metal lathe that i use for turning parts along with using it for wrapping transformer/inductor coils. In the past i used a reed switch and an arduino and made a turn counter. it worked good, but was temporary and was bulky, so i've decided to make a dedicated rpm meter and turn counter using a hall effect sensor.
For the code, i borrowed a micros() based rpm meter from a guy on youtube, and have been modifying it meet my needs. and so far everything is working well, but i'm looking for suggestions with a small glitch i have. At super slow speeds. like under 60rpm, the hall effect sensor is reading the magnet twice before the magnet passes by, so i have inserted a 100ms delay when it's detected, and that helps a lot, but if i go too slow it'll still registers it twice. But this is wrong because it will effect the counter at higher speeds which will be used on occasion when i'm refilling wire spools. at the moment i'm using an 8mm magnet for the hall sensor, but have ordered and waiting on some 3mm magnets which i hope will help the problem even more.
Ok. here's the setup, and below is the code. I'm using a dpdt switch to activate pin 12 on the arduino which turns off the rpm meter and turns on the turn counter, and the other half of the switch redirects the hall effect sensor from pin 2, which is set an interrupt for the rpm code, into pin 11 to count the turns.
If i'm unable to debounce the turn counter, one idea i had would be placing a 2 hall sensors close to each other, so the magnet has to activate both hall sensors before it will take a count, which seems to be the best way to count without having errors because a couple of these coils i have to wrap needs to be exactly the same. but that seems like it will be hard to do since one hall sensor is an interrupt and is tied directly to the rpm counter, which i am bypassing when i'm using the counter.
thanks ahead for any suggestions.
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27,16,2);
// LCD SDA = A4 pin
// LCD SDL = A5 pin
const byte rpmOff = 12;
#define input 11
unsigned long pulse = 0;
int var = 0;
byte switchState;
const byte PulsesPerRevolution = 1;
const unsigned long ZeroTimeout = 2000000;
const byte numReadings = 5;
volatile unsigned long LastTimeWeMeasured; // Stores the last time we measured a pulse so we can calculate the period.
volatile unsigned long PeriodBetweenPulses = ZeroTimeout+1000; // Stores the period between pulses in microseconds.
// It has a big number so it doesn't start with 0 which would be interpreted as a high frequency.
volatile unsigned long PeriodAverage = ZeroTimeout+1000; // Stores the period between pulses in microseconds in total, if we are taking multiple pulses.
// It has a big number so it doesn't start with 0 which would be interpreted as a high frequency.
unsigned long FrequencyRaw; // Calculated frequency, based on the period. This has a lot of extra decimals without the decimal point.
unsigned long FrequencyReal; // Frequency without decimals.
unsigned long RPM; // Raw RPM without any processing.
unsigned int PulseCounter = 1;
// Counts the amount of pulse readings we took so we can average multiple pulses before calculating the period.
unsigned long PeriodSum; // Stores the summation of all the periods to do the average.
unsigned long LastTimeCycleMeasure = LastTimeWeMeasured; // Stores the last time we measure a pulse in that cycle.
// We need a variable with a value that is not going to be affected by the interrupt
// because we are going to do math and functions that are going to mess up if the values
// changes in the middle of the cycle.
unsigned long CurrentMicros = micros(); // Stores the micros in that cycle.
// We need a variable with a value that is not going to be affected by the interrupt
// because we are going to do math and functions that are going to mess up if the values
// changes in the middle of the cycle.
// We get the RPM by measuring the time between 2 or more pulses so the following will set how many pulses to
// take before calculating the RPM. 1 would be the minimum giving a result every pulse, which would feel very responsive
// even at very low speeds but also is going to be less accurate at higher speeds.
// With a value around 10 you will get a very accurate result at high speeds, but readings at lower speeds are going to be
// farther from eachother making it less "real time" at those speeds.
// There's a function that will set the value depending on the speed so this is done automatically.
unsigned int AmountOfReadings = 1;
unsigned int ZeroDebouncingExtra; // Stores the extra value added to the ZeroTimeout to debounce it.
// The ZeroTimeout needs debouncing so when the value is close to the threshold it
// doesn't jump from 0 to the value. This extra value changes the threshold a little
// when we show a 0.
// Variables for smoothing tachometer:
unsigned long readings[numReadings]; // The input.
unsigned long readIndex; // The index of the current reading.
unsigned long total; // The running total.
unsigned long average;
void setup() {
//Serial.begin(115200);
lcd.init();
lcd.backlight();
lcd.setCursor(2,0);
lcd.print("Lathe Sensor");
pinMode(rpmOff, INPUT); //LOW = rpm reading; HIGH = turn counter
pinMode(input, INPUT_PULLUP); //signal from hall sensor for turn counter
attachInterrupt(digitalPinToInterrupt(2), Pulse_Event, FALLING); // Enable interruption pin 2 when going from LOW to HIGH.
delay(2000);
lcd.clear();
}
void loop() {
checkSwitch();
RPMcode();
Turns();
}
// The following is going to store the two values that might change in the middle of the cycle.
void checkSwitch(){
switchState = digitalRead(rpmOff);
if (switchState == LOW){
lcd.setCursor(0,0);
lcd.print("RPM");
}
if(switchState == HIGH){
lcd.setCursor(0,0);
lcd.print("Turns");
}
}
void Turns(){
if (switchState==HIGH){
detachInterrupt(digitalPinToInterrupt(2)) ;
if(digitalRead(input) == 0){
delay(100);
var = 1;
pulse++;
lcd.setCursor(6,1);
lcd.print(pulse);
}
if(digitalRead(input) == 1) {var = 0;}
delay(1); // Delay for stability.
// delay in between reads for stability
}
}
void RPMcode(){ // We are going to do math and functions with those values and they can create glitches if they change in the
// middle of the cycle.
LastTimeCycleMeasure = LastTimeWeMeasured; // Store the LastTimeWeMeasured in a variable.
CurrentMicros = micros(); // Store the micros() in a variable.
// CurrentMicros should always be higher than LastTimeWeMeasured, but in rare occasions that's not true.
// I'm not sure why this happens, but my solution is to compare both and if CurrentMicros is lower than
// LastTimeCycleMeasure I set it as the CurrentMicros.
// The need of fixing this is that we later use this information to see if pulses stopped.
if(CurrentMicros < LastTimeCycleMeasure)
{
LastTimeCycleMeasure = CurrentMicros;
}
// Calculate the frequency:
FrequencyRaw = 10000000000 / PeriodAverage; // Calculate the frequency using the period between pulses.
// Detect if pulses stopped or frequency is too low, so we can show 0 Frequency:
if(PeriodBetweenPulses > ZeroTimeout - ZeroDebouncingExtra || CurrentMicros - LastTimeCycleMeasure > ZeroTimeout - ZeroDebouncingExtra)
{ // If the pulses are too far apart that we reached the timeout for zero:
FrequencyRaw = 0; // Set frequency as 0.
ZeroDebouncingExtra = 2000; // Change the threshold a little so it doesn't bounce.
}
else
{
ZeroDebouncingExtra = 0; // Reset the threshold to the normal value so it doesn't bounce.
}
FrequencyReal = FrequencyRaw / 10000; // Get frequency without decimals.
// This is not used to calculate RPM but we remove the decimals just in case
// you want to print it.
// Calculate the RPM:
RPM = FrequencyRaw / PulsesPerRevolution * 60; // Frequency divided by amount of pulses per revolution multiply by
// 60 seconds to get minutes.
RPM = RPM / 10000; // Remove the decimals.
// Smoothing RPM:
total = total - readings[readIndex]; // Advance to the next position in the array.
readings[readIndex] = RPM; // Takes the value that we are going to smooth.
total = total + readings[readIndex]; // Add the reading to the total.
readIndex = readIndex + 1; // Advance to the next position in the array.
if (readIndex >= numReadings) // If we're at the end of the array:
{
readIndex = 0; // Reset array index.
}
// Calculate the average:
average = total / numReadings; // The average value it's the smoothed result.
char string[10]; // Create a character array of 10 characters
// Convert float to a string:
dtostrf(average, 6, 0, string); // (<variable>,<amount of digits we are going to use>,<amount of decimal digits>,<string name>)
lcd.setCursor(0,1);
lcd.print(string);
} // End of loop.
void Pulse_Event() // The interrupt runs this to calculate the period between pulses:
{
PeriodBetweenPulses = micros() - LastTimeWeMeasured; // Current "micros" minus the old "micros" when the last pulse happens.
// This will result with the period (microseconds) between both pulses.
// The way is made, the overflow of the "micros" is not going to cause any issue.
LastTimeWeMeasured = micros(); // Stores the current micros so the next time we have a pulse we would have something to compare with.
if(PulseCounter >= AmountOfReadings) // If counter for amount of readings reach the set limit:
{
PeriodAverage = PeriodSum / AmountOfReadings; // Calculate the final period dividing the sum of all readings by the
// amount of readings to get the average.
PulseCounter = 1; // Reset the counter to start over. The reset value is 1 because its the minimum setting allowed (1 reading).
PeriodSum = PeriodBetweenPulses; // Reset PeriodSum to start a new averaging operation.
// Change the amount of readings depending on the period between pulses.
// To be very responsive, ideally we should read every pulse. The problem is that at higher speeds the period gets
// too low decreasing the accuracy. To get more accurate readings at higher speeds we should get multiple pulses and
// average the period, but if we do that at lower speeds then we would have readings too far apart (laggy or sluggish).
// To have both advantages at different speeds, we will change the amount of readings depending on the period between pulses.
// Remap period to the amount of readings:
int RemapedAmountOfReadings = map(PeriodBetweenPulses, 40000, 5000, 1, 10); // Remap the period range to the reading range.
// 1st value is what are we going to remap. In this case is the PeriodBetweenPulses.
// 2nd value is the period value when we are going to have only 1 reading. The higher it is, the lower RPM has to be to reach 1 reading.
// 3rd value is the period value when we are going to have 10 readings. The higher it is, the lower RPM has to be to reach 10 readings.
// 4th and 5th values are the amount of readings range.
RemapedAmountOfReadings = constrain(RemapedAmountOfReadings, 1, 10); // Constrain the value so it doesn't go below or above the limits.
AmountOfReadings = RemapedAmountOfReadings; // Set amount of readings as the remaped value.
}
else
{
PulseCounter++; // Increase the counter for amount of readings by 1.
PeriodSum = PeriodSum + PeriodBetweenPulses; // Add the periods so later we can average.
}