Hi All,
I have been working on this project using the Hello World.ino I found on GitHub by Olikraus. It kinda does what I want but that is for part two of this plea for help! I have made a message board that has just copied lines of code with different text that I want to have scrolling to the new message every 12 hours. This is a project that I made for my wife who is working overseas for a few months and every week I want to be able to upload new messages for her to see.
The code is below with some sample messages. Currently, the delay is the only way I can set the time to what I want. However, setting the time from milliseconds to hours is what I cannot work out. Do I type in 43200000 as the delay to get 12 hours or is there a better way?
The second part of this request is, is there any better version of this type of code that I can use? I am using an Adruino Uno, and the full code I have only allows me to put 6 messages into the memory before it hits the 95% mark. The plain code takes up 72% of the memory on its own! Ideally, I would like to be able to put around 12-15 messages in for those days where I want to have 3 messages instead of just 2.
Any help would be greatly appreciated.
Thanks in advance.
/*
HelloWorld.ino
Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
Copyright (c) 2016, olikraus@gmail.com
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <Arduino.h>
#include <U8g2lib.h>
#ifdef U8X8_HAVE_HW_SPI
#include <SPI.h>
#endif
#ifdef U8X8_HAVE_HW_I2C
#include <Wire.h>
#endif
/*
U8g2lib Example Overview:
Frame Buffer Examples: clearBuffer/sendBuffer. Fast, but may not work with all Arduino boards because of RAM consumption
Page Buffer Examples: firstPage/nextPage. Less RAM usage, should work with all Arduino boards.
U8x8 Text Only Example: No RAM usage, direct communication with display controller. No graphics, 8x8 Text only.
*/
// Please UNCOMMENT one of the contructor lines below
// U8g2 Contructor List (Frame Buffer)
// The complete list is available here: https://github.com/olikraus/u8g2/wiki/u8g2setupcpp
// Please update the pin numbers according to your setup. Use U8X8_PIN_NONE if the reset pin is not connected
U8G2_ST7920_128X64_F_SW_SPI u8g2(U8G2_R0, /* clock=*/ 18 /* A4 */ , /* data=*/ 16 /* A2 */, /* CS=*/ 17 /* A3 */, /* reset=*/ U8X8_PIN_NONE);
// End of constructor list
void setup(void) {
u8g2.begin();
}
void loop(void) {
u8g2.clearBuffer(); // clear the internal memory
u8g2.setFont(u8g2_font_ncenB08_tr); // choose a suitable font
u8g2.drawStr(03,10,"Hey there"); // write something to the internal memory
u8g2.drawStr(00,20,"Have an awesome day :)"); // write something to the internal memory
u8g2.drawStr(12,40,"Chat later"); // write something to the internal memory
u8g2.setFont(u8g2_font_unifont_t_78_79);
u8g2.drawGlyph(25, 60, 0x2764); /* dec 9731/hex 2764heart */
u8g2.drawGlyph(60, 60, 0x2764); /* dec 9731/hex 2764heart */
u8g2.drawGlyph(90, 60, 0x2764); /* dec 9731/hex 2764heart */
u8g2.sendBuffer(); // transfer internal memory to the display
delay(10000);
u8g2.clearBuffer(); // clear the internal memory
u8g2.setFont(u8g2_font_ncenB08_tr); // choose a suitable font
u8g2.drawStr(10,10,"How was your day?"); // write something to the internal memory
u8g2.drawStr(22,20,"Shall we have a phone"); // write something to the internal memory
u8g2.drawStr(14,40,"phone call later?"); // write something to the internal memory
u8g2.setFont(u8g2_font_unifont_t_emoticons);
u8g2.drawGlyph(00,60, 0x0038); // write something to the internal memory
u8g2.setFont(u8g2_font_unifont_t_78_79);
u8g2.drawGlyph(112,60, 0x2764); /* dec 9731/hex 2764heart */
u8g2.sendBuffer(); // transfer internal memory to the display
delay(10000);
This is the setup I have