Pcb design for project,, how do I do that? can I?

My project is an arduino game controller. Short story:
-well,, I made a game controller that has 4 joysticks. It is like any playstation or xbox controller on top, with 4 buttons per side, and a thumbstick per side. On the bottom of the gamepad are two more thumbsticks,, (which are to be driven by the first finger), and 2 buttons per side. The basic use-case is "realistic physics arcade space games" such as "Orbital Racer". such a craft needs 6 axis control, but a gamepad only has 4 axis on the sticks,, so by assigning one axis to each of the finger-sticks 6 axis is achieved and without significant demands on increased coordination.

basically, I am on a breadboard now, and will solder together at least one or 3 more,, but I might like to try to make around 10 or so, and send them to people who I know, or perhaps just some people interested in trying them, basically most games have a "best control configuration" that is standard, but 6 axis space games don't really.

How should I go about trying to (with no knowledge at all) get a 2 pcb layout (top and bottom) for something I would assemble onto some plywood? I know there are some programs in google searches, and that you can order prototypes from some big outfits, but I want something easier (it's just some buttons and an arduino nano that will go onto the board, probably the nano will just be mounted the same way it is mounted onto a breadboard, I would put some header pins into it, and then solder those header pins into the pcb). If I had something that was easy to duplicate, I could make a bundle to have them for friends and anyone I met who was interested, such as perhaps some of these game developers of indie games.

For something pcb-like, you could build your setup on protoboard. If you're making more than 10, however, It may be a little tedious (and soldered connections can sometimes break/be weak).

For something a little more professional, I'd say to definitely design a pcb for it. If you aren't interfacing to any chips and only need header breakouts, the process should be pretty straightforward and you can probably find lots of useful tutorials. Take a look at KiCad, which is completely free and very capable.

Good luck!

thanks, I'll look up kicad

here's a rough pic of my controller plan

Via The Embedded Muse 427 - The Most Famous PCB Design Software Ultimate Guide