Hello, with my classmates we are going to do a playing board for some movements in physics (free fall, vertical shot, crosswise shot, linear shot). I’m going to throw it with a cannon and I’m going to take the initial velocity and the final one using bumpers. there is some base code so this can help me to do my code
Benjamartinnez:
Hello, with my classmates we are going to do a playing board for some movements in physics (free fall, vertical shot, crosswise shot, linear shot). I’m going to throw it with a cannon and I’m going to take the initial velocity and the final one using bumpers. there is some base code so this can help me to do my code
very interesting project, I guess. But where does an Arduino fit into all this?
Paul
You can measure velocity with IR beam break or proximity sensors. You need 2 sets of these. The velocity will be a function of the distance between the sensors and the time interval during which the object is between the two sensors. Ensure the sensors are placed in such a way that these do not interfere with each other.
Maybe something like this: Vishay TCRT5000 Through Hole Reflective Sensor Phototransistor Output for sale online | eBay