Hello!
First, I apologize for asking about something that I've already seen asked. I have been unsuccessful in following some of the other guides available for this project.
I am trying to craft a prop for scenario paintball games. Most people know the Call of Duty game mode "Search and Destroy" where one team plants a bomb while the other defends or defuses the bomb and that's the prop I hope to craft.
The guides I have found cover the objective pretty well but don't include sufficient granular steps for me to follow or they don't explain how the prop actually works when used, limiting my ability to understand the build. All of them include features I don't want and my criteria may be easier to deliver and might not require an Arduino board.
Since all of the guides I reviewed included an Arduino board, I figured I'd come here and ask the professionals, first.
I have 15 years experience in IT, currently in cloud administration. I know enough about coding languages to read and vaguely understand many languages but I am far from a programmer.
The goal is straight forward:
- Push and hold button A for 15 seconds to arm
- 60 second timer (does not need to be visualized on LCD but would be nice)
- Audible tone signalling device is armed
- Push and hold button B for 15 seconds to disarm
- Audible tone if timer reaches 0
If either button is released before the 15 seconds have passed, state does not change. The 60 second timer can stop while disarming but should not reset if the 15 second disarm time hasn't been reached. Optimally it would continue counting down through the 15 second disarm time, potentially reaching 0 before being successfully disarmed, resulting in a mission failure mid disarm attempt.
In any case, if the device is not disarmed within 60 seconds an audible tone should be activated and/or lights or other signs the time has expired.
Resetting the device with a simple on/off switch is sufficient, whereas the other guides I reviewed included game mode options and custom timer settings before the device was ready for play.
First question: Is an Arduino board necessary or is there a more analog/simplistic solution?
Second question: If Arduino is required, can anyone walk me through this like a novice? I tend to pick things up quick but I have no idea where to start reading for something like this.
Parts: (based on what I think is needed)
Logic board of some kind
Power/battery
Speaker
Two buttons
LEDs
LCD optional
All assistance is appreciated. This is a project for my 18 year old daughter who recently graduated high school and community college. She is interested in a programming career and this would show another side to programming outside of applications/video games.
Thanks!