Spaceship Interface Setup not working

Wow! You got some proper photographs now, actually focused! Should really use IrfanView (on Windoze, or something similar on Linux) to shrink the actual resolution to no more than 1024 pixels wide.

The second photo shows the switch is wired wrongly - the resistor is going to the side connected to 5V; it really must go to the side connected to the input pin. Not having the resistor connected causes some really weird behaviour!

That's why we needed the photos.

I still have the sketch running here, modified to use my present pin connections and the switch to ground (as it should be) instead of to +5V and no resistor, but I forgot to enable INPUT_PULLUP and it took me ages to figure out why it would absolutely not respond correctly to the switch when the logic was written one way, but worked fine if I changed it to the other.

  if(switchState == HIGH) {

or

  if(switchState == LOW) {

.

@jesse123613, please stop cross-posting. Threads merged.

I tested the buttons and breadboard to see if they are working properly with a multimeter and they are. However, I noticed that even when I press the button, there is no continuity throughout the row of the breadboard from the button to other leads, but the same and other rows allow continuity within jumpers and LEDs etc...with no switch
This occurs with all rows of the breadboard...any ideas?

its problem with push button.

replace your push button