I wanted to use millis to define my delta t for a project, apparently millis does not start at zero and I am wondering why.
Even if I use the example code of arduino, millis starts at 3000
unsigned long myTime;
void setup() {
Serial.begin(9600);
}
void loop() {
Serial.print("Time: ");
myTime = millis();
Serial.println(myTime); // prints time since program started
delay(1000); // wait a second so as not to send massive amounts of data
}
That's not what the millis() function does. If you want that functionality just create a variable at the start of the loop which gets set to zero each time.
Why do you need that millis() starts from predefined value? The absolute value of millis() doesn't matter at all, all arduino timers uses the difference between millis() values at start and finish
/*
Blink without Delay
Turns on and off a light emitting diode (LED) connected to a digital pin,
without using the delay() function. This means that other code can run at the
same time without being interrupted by the LED code.
The circuit:
- Use the onboard LED.
- Note: Most Arduinos have an on-board LED you can control. On the UNO, MEGA
and ZERO it is attached to digital pin 13, on MKR1000 on pin 6. LED_BUILTIN
is set to the correct LED pin independent of which board is used.
If you want to know what pin the on-board LED is connected to on your
Arduino model, check the Technical Specs of your board at:
https://www.arduino.cc/en/Main/Products
created 2005
by David A. Mellis
modified 8 Feb 2010
by Paul Stoffregen
modified 11 Nov 2013
by Scott Fitzgerald
modified 9 Jan 2017
by Arturo Guadalupi
This example code is in the public domain.
https://www.arduino.cc/en/Tutorial/BuiltInExamples/BlinkWithoutDelay
*/
// constants won't change. Used here to set a pin number:
const int ledPin = LED_BUILTIN;// the number of the LED pin
// Variables will change:
int ledState = LOW; // ledState used to set the LED
// Generally, you should use "unsigned long" for variables that hold time
// The value will quickly become too large for an int to store
unsigned long previousMillis = 0; // will store last time LED was updated
// constants won't change:
const long interval = 1000; // interval at which to blink (milliseconds)
void setup() {
// set the digital pin as output:
pinMode(ledPin, OUTPUT);
}
void loop() {
// here is where you'd put code that needs to be running all the time.
// check to see if it's time to blink the LED; that is, if the difference
// between the current time and last time you blinked the LED is bigger than
// the interval at which you want to blink the LED.
unsigned long currentMillis = millis();
if (currentMillis - previousMillis >= interval) {
// save the last time you blinked the LED
previousMillis = currentMillis;
// if the LED is off turn it on and vice-versa:
if (ledState == LOW) {
ledState = HIGH;
} else {
ledState = LOW;
}
// set the LED with the ledState of the variable:
digitalWrite(ledPin, ledState);
}
}
if the OP was to look to see how to use millis() when it does not start at 0.
Then use a relative count as time 0. In some 47 odd days the millis() count will start all over again anyways.
Say when I first read millis() the value is 12. If 12 is my starting point then I store that number and call it my relative 0. When the next count comes is, say 15. The abs(12-15) gives me 3 millis! Later on when the count is 3012 then I can do abs(12-3012) to get the thing.